Fix blur and image loading
This commit is contained in:
parent
dd12d9e34b
commit
07b1559350
22 changed files with 85 additions and 785 deletions
|
@ -66,6 +66,7 @@ public final class PreferenceUtil {
|
|||
public static final String GAPLESS_PLAYBACK = "gapless_playback";
|
||||
public static final String ALBUM_ART_ON_LOCKSCREEN = "album_art_on_lockscreen";
|
||||
public static final String BLURRED_ALBUM_ART = "blurred_album_art";
|
||||
public static final String NEW_BLUR_AMOUNT = "new_blur_amount";
|
||||
public static final String SLEEP_TIMER_FINISH_SONG = "sleep_timer_finish_song";
|
||||
public static final String TOGGLE_HEADSET = "toggle_headset";
|
||||
public static final String DOMINANT_COLOR = "dominant_color";
|
||||
|
|
|
@ -32,8 +32,10 @@ import android.widget.TextView
|
|||
import androidx.annotation.ColorInt
|
||||
import androidx.core.view.ViewCompat
|
||||
import code.name.monkey.appthemehelper.ThemeStore
|
||||
import code.name.monkey.appthemehelper.util.ATHUtil
|
||||
import code.name.monkey.appthemehelper.util.ColorUtil
|
||||
import code.name.monkey.appthemehelper.util.MaterialValueHelper
|
||||
import code.name.monkey.retromusic.R
|
||||
import com.simplecityapps.recyclerview_fastscroll.views.FastScrollRecyclerView
|
||||
|
||||
object ViewUtil {
|
||||
|
@ -115,11 +117,10 @@ object ViewUtil {
|
|||
fun setUpFastScrollRecyclerViewColor(context: Context,
|
||||
recyclerView: FastScrollRecyclerView, accentColor: Int) {
|
||||
recyclerView.setPopupBgColor(accentColor)
|
||||
recyclerView.setPopupTextColor(
|
||||
MaterialValueHelper.getPrimaryTextColor(context, ColorUtil.isColorLight(accentColor)))
|
||||
recyclerView.setPopupTextColor(MaterialValueHelper.getPrimaryTextColor(context, ColorUtil.isColorLight(accentColor)))
|
||||
recyclerView.setThumbColor(accentColor)
|
||||
recyclerView.setTrackColor(Color.TRANSPARENT)
|
||||
//recyclerView.setTrackColor(ColorUtil.withAlpha(ATHUtil.resolveColor(context, R.attr.colorControlNormal), 0.12f));
|
||||
recyclerView.setTrackColor(ColorUtil.withAlpha(ATHUtil.resolveColor(context, R.attr.colorControlNormal), 0.12f));
|
||||
}
|
||||
|
||||
fun convertDpToPixel(dp: Float, resources: Resources): Float {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue