Black theme switching possible only when dark or system dark theme is enabled

App dark theme -> Black
System dark -> Black
This commit is contained in:
Hemanth S 2020-05-13 12:38:32 +05:30
parent 54e6a8fb81
commit 82a19b5462
6 changed files with 32 additions and 18 deletions

View file

@ -11,11 +11,11 @@ enum class AlbumCoverStyle(
@param:DrawableRes @field:DrawableRes
val drawableResId: Int, val id: Int
) {
NORMAL(R.string.normal, R.drawable.np_normal, 0),
FLAT(R.string.flat, R.drawable.np_flat, 1),
CIRCLE(R.string.circular, R.drawable.np_circle, 2),
MATERIAL(R.string.material, R.drawable.np_material, 3),
CARD(R.string.card, R.drawable.np_blur_card, 4),
CIRCLE(R.string.circular, R.drawable.np_circle, 2),
FLAT(R.string.flat, R.drawable.np_flat, 1),
FULL_CARD(R.string.full_card, R.drawable.np_adaptive, 6),
FULL(R.string.full, R.drawable.np_full, 5),
FULL_CARD(R.string.full_card, R.drawable.np_adaptive, 6)
MATERIAL(R.string.material, R.drawable.np_material, 3),
NORMAL(R.string.normal, R.drawable.np_normal, 0),
}

View file

@ -495,8 +495,8 @@ class ClassicPlayerFragment : AbsPlayerFragment(), View.OnLayoutChangeListener,
) {
val height = playerContainer.height
val width = playerContainer.width
val finalHeight = height - width
val finalHeight = height - (playerControlsContainer.height + width)
val panel = getQueuePanel()
panel.peekHeight = finalHeight + DensityUtil.dip2px(requireContext(), 16f)
panel.peekHeight = finalHeight
}
}