Added proper coloring and WIP for Playlist database
This commit is contained in:
parent
8d49f8cdcb
commit
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34 changed files with 1737 additions and 185 deletions
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@ -0,0 +1,147 @@
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/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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package code.name.monkey.retromusic.util.color;
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import android.graphics.Bitmap;
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import android.graphics.Bitmap.Config;
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import android.graphics.Canvas;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.PorterDuff;
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import android.graphics.drawable.BitmapDrawable;
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import android.graphics.drawable.Drawable;
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/**
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* Utility class for image analysis and processing.
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*
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* @hide
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*/
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public class ImageUtils {
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// Amount (max is 255) that two channels can differ before the color is no longer "gray".
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private static final int TOLERANCE = 20;
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// Alpha amount for which values below are considered transparent.
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private static final int ALPHA_TOLERANCE = 50;
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// Size of the smaller bitmap we're actually going to scan.
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private static final int COMPACT_BITMAP_SIZE = 64; // pixels
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private int[] mTempBuffer;
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private Bitmap mTempCompactBitmap;
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private Canvas mTempCompactBitmapCanvas;
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private Paint mTempCompactBitmapPaint;
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private final Matrix mTempMatrix = new Matrix();
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/**
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* Checks whether a bitmap is grayscale. Grayscale here means "very close to a perfect
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* gray".
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* <p>
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* Instead of scanning every pixel in the bitmap, we first resize the bitmap to no more than
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* COMPACT_BITMAP_SIZE^2 pixels using filtering. The hope is that any non-gray color elements
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* will survive the squeezing process, contaminating the result with color.
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*/
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public boolean isGrayscale(Bitmap bitmap) {
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int height = bitmap.getHeight();
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int width = bitmap.getWidth();
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// shrink to a more manageable (yet hopefully no more or less colorful) size
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if (height > COMPACT_BITMAP_SIZE || width > COMPACT_BITMAP_SIZE) {
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if (mTempCompactBitmap == null) {
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mTempCompactBitmap = Bitmap.createBitmap(
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COMPACT_BITMAP_SIZE, COMPACT_BITMAP_SIZE, Config.ARGB_8888
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);
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mTempCompactBitmapCanvas = new Canvas(mTempCompactBitmap);
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mTempCompactBitmapPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
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mTempCompactBitmapPaint.setFilterBitmap(true);
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}
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mTempMatrix.reset();
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mTempMatrix.setScale(
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(float) COMPACT_BITMAP_SIZE / width,
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(float) COMPACT_BITMAP_SIZE / height,
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0, 0);
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mTempCompactBitmapCanvas.drawColor(0, PorterDuff.Mode.SRC); // select all, erase
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mTempCompactBitmapCanvas.drawBitmap(bitmap, mTempMatrix, mTempCompactBitmapPaint);
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bitmap = mTempCompactBitmap;
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width = height = COMPACT_BITMAP_SIZE;
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}
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final int size = height * width;
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ensureBufferSize(size);
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bitmap.getPixels(mTempBuffer, 0, width, 0, 0, width, height);
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for (int i = 0; i < size; i++) {
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if (!isGrayscale(mTempBuffer[i])) {
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return false;
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}
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}
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return true;
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}
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/**
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* Makes sure that {@code mTempBuffer} has at least length {@code size}.
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*/
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private void ensureBufferSize(int size) {
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if (mTempBuffer == null || mTempBuffer.length < size) {
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mTempBuffer = new int[size];
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}
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}
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/**
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* Classifies a color as grayscale or not. Grayscale here means "very close to a perfect
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* gray"; if all three channels are approximately equal, this will return true.
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* <p>
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* Note that really transparent colors are always grayscale.
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*/
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public static boolean isGrayscale(int color) {
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int alpha = 0xFF & (color >> 24);
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if (alpha < ALPHA_TOLERANCE) {
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return true;
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}
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int r = 0xFF & (color >> 16);
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int g = 0xFF & (color >> 8);
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int b = 0xFF & color;
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return Math.abs(r - g) < TOLERANCE
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&& Math.abs(r - b) < TOLERANCE
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&& Math.abs(g - b) < TOLERANCE;
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}
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/**
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* Convert a drawable to a bitmap, scaled to fit within maxWidth and maxHeight.
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*/
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public static Bitmap buildScaledBitmap(Drawable drawable, int maxWidth,
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int maxHeight) {
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if (drawable == null) {
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return null;
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}
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int originalWidth = drawable.getIntrinsicWidth();
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int originalHeight = drawable.getIntrinsicHeight();
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if ((originalWidth <= maxWidth) && (originalHeight <= maxHeight) &&
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(drawable instanceof BitmapDrawable)) {
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return ((BitmapDrawable) drawable).getBitmap();
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}
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if (originalHeight <= 0 || originalWidth <= 0) {
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return null;
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}
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// create a new bitmap, scaling down to fit the max dimensions of
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// a large notification icon if necessary
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float ratio = Math.min((float) maxWidth / (float) originalWidth,
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(float) maxHeight / (float) originalHeight);
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ratio = Math.min(1.0f, ratio);
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int scaledWidth = (int) (ratio * originalWidth);
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int scaledHeight = (int) (ratio * originalHeight);
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Bitmap result = Bitmap.createBitmap(scaledWidth, scaledHeight, Config.ARGB_8888);
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// and paint our app bitmap on it
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Canvas canvas = new Canvas(result);
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drawable.setBounds(0, 0, scaledWidth, scaledHeight);
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drawable.draw(canvas);
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return result;
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}
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}
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@ -1,15 +1,17 @@
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/*
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* Copyright (c) 2019 Hemanth Savarala.
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the GNU General Public License v3
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* This is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by
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* the Free Software Foundation either version 3 of the License, or (at your option) any later version.
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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package code.name.monkey.retromusic.util.color;
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import android.graphics.Color;
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import android.graphics.drawable.BitmapDrawable;
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import android.graphics.drawable.Drawable;
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import android.os.Handler;
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import androidx.annotation.VisibleForTesting;
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import androidx.annotation.ColorInt;
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import androidx.annotation.FloatRange;
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import androidx.annotation.NonNull;
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import androidx.palette.graphics.Palette;
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import java.util.List;
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import code.name.monkey.appthemehelper.util.ColorUtil;
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import static androidx.core.graphics.ColorUtils.RGBToXYZ;
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/**
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* @author Hemanth S (h4h13).
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* A class the processes media notifications and extracts the right text and background colors.
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*/
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public class MediaNotificationProcessor {
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* The fraction below which we select the vibrant instead of the light/dark vibrant color
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*/
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private static final float POPULATION_FRACTION_FOR_MORE_VIBRANT = 1.0f;
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/**
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* Minimum saturation that a muted color must have if there exists if deciding between two
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* colors
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*/
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private static final float MIN_SATURATION_WHEN_DECIDING = 0.19f;
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/**
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* Minimum fraction that any color must have to be picked up as a text color
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*/
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private static final double MINIMUM_IMAGE_FRACTION = 0.002;
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/**
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* The population fraction to select the dominant color as the text color over a the colored
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* ones.
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*/
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private static final float POPULATION_FRACTION_FOR_DOMINANT = 0.01f;
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/**
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* The population fraction to select a white or black color as the background over a color.
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*/
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private static final float BLACK_MAX_LIGHTNESS = 0.08f;
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private static final float WHITE_MIN_LIGHTNESS = 0.90f;
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private static final int RESIZE_BITMAP_AREA = 150 * 150;
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private final Context mContext;
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private static final ThreadLocal<double[]> TEMP_ARRAY = new ThreadLocal<>();
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/**
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* The context of the notification. This is the app context of the package posting the
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* notification.
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* The lightness difference that has to be added to the primary text color to obtain the
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* secondary text color when the background is light.
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*/
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private final Context mPackageContext;
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private static final int LIGHTNESS_TEXT_DIFFERENCE_LIGHT = 20;
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/**
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* The lightness difference that has to be added to the primary text color to obtain the
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* secondary text color when the background is dark.
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* A bit less then the above value, since it looks better on dark backgrounds.
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*/
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private static final int LIGHTNESS_TEXT_DIFFERENCE_DARK = -10;
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private float[] mFilteredBackgroundHsl = null;
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private Palette.Filter mBlackWhiteFilter = (rgb, hsl) -> !isWhiteOrBlack(hsl);
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private Palette.Filter mBlackWhiteFilter = new Palette.Filter() {
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@Override
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public boolean isAllowed(int rgb, @NonNull float[] hsl) {
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return !isWhiteOrBlack(hsl);
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}
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};
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private boolean mIsLowPriority;
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private onColorThing onColorThing;
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private int backgroundColor;
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private int secondaryTextColor;
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private int primaryTextColor;
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private int actionBarColor;
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private Drawable drawable;
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private Context context;
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public MediaNotificationProcessor(Context context, Context packageContext, onColorThing thing) {
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this(context, packageContext);
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onColorThing = thing;
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public MediaNotificationProcessor(Context context, Drawable drawable) {
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this.context = context;
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this.drawable = drawable;
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getMediaPalette();
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}
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@VisibleForTesting
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MediaNotificationProcessor(Context context, Context packageContext) {
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mContext = context;
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mPackageContext = packageContext;
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public MediaNotificationProcessor(Context context, Bitmap bitmap) {
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this.context = context;
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this.drawable = new BitmapDrawable(context.getResources(), bitmap);
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getMediaPalette();
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}
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public MediaNotificationProcessor(Context context) {
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this.context = context;
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}
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private static boolean isColorLight(int backgroundColor) {
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return calculateLuminance(backgroundColor) > 0.5f;
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}
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/**
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* Processes a builder of a media notification and calculates the appropriate colors that should
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* be used.
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*
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* @param notification the notification that is being processed
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* @param builder the recovered builder for the notification. this will be modified
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* Returns the luminance of a color as a float between {@code 0.0} and {@code 1.0}.
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* <p>Defined as the Y component in the XYZ representation of {@code color}.</p>
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*/
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public int processNotification(Bitmap image) {
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@FloatRange(from = 0.0, to = 1.0)
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private static double calculateLuminance(@ColorInt int color) {
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final double[] result = getTempDouble3Array();
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colorToXYZ(color, result);
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// Luminance is the Y component
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return result[1] / 100;
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}
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private static double[] getTempDouble3Array() {
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double[] result = TEMP_ARRAY.get();
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if (result == null) {
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result = new double[3];
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TEMP_ARRAY.set(result);
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}
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return result;
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}
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private static void colorToXYZ(@ColorInt int color, @NonNull double[] outXyz) {
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RGBToXYZ(Color.red(color), Color.green(color), Color.blue(color), outXyz);
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}
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public void getPaletteAsync(final OnPaletteLoadedListener onPaletteLoadedListener, Drawable drawable) {
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this.drawable = drawable;
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final Handler handler = new Handler();
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new Thread(new Runnable() {
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@Override
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public void run() {
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getMediaPalette();
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handler.post(new Runnable() {
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@Override
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public void run() {
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onPaletteLoadedListener.onPaletteLoaded(MediaNotificationProcessor.this);
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}
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});
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}
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}).start();
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}
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public void getPaletteAsync(OnPaletteLoadedListener onPaletteLoadedListener, Bitmap bitmap) {
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this.drawable = new BitmapDrawable(context.getResources(), bitmap);
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getPaletteAsync(onPaletteLoadedListener, this.drawable);
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}
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/**
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* Processes a drawable and calculates the appropriate colors that should
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* be used.
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*/
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private void getMediaPalette() {
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Bitmap bitmap;
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Drawable drawable = new BitmapDrawable(mPackageContext.getResources(), image);
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if (drawable != null) {
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// We're transforming the builder, let's make sure all baked in RemoteViews are
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// rebuilt!
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int backgroundColor = 0;
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int width = drawable.getIntrinsicWidth();
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int height = drawable.getIntrinsicHeight();
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int area = width * height;
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if (area > RESIZE_BITMAP_AREA) {
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double factor = Math.sqrt((float) RESIZE_BITMAP_AREA / area);
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width = (int) (factor * width);
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height = (int) (factor * height);
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int width = drawable.getIntrinsicWidth();
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int height = drawable.getIntrinsicHeight();
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int area = width * height;
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if (area > RESIZE_BITMAP_AREA) {
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double factor = Math.sqrt((float) RESIZE_BITMAP_AREA / area);
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width = (int) (factor * width);
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height = (int) (factor * height);
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bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
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Canvas canvas = new Canvas(bitmap);
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drawable.setBounds(0, 0, width, height);
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drawable.draw(canvas);
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// for the background we only take the left side of the image to ensure
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// a smooth transition
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Palette.Builder paletteBuilder = Palette.from(bitmap)
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.setRegion(0, 0, bitmap.getWidth() / 2, bitmap.getHeight())
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.clearFilters() // we want all colors, red / white / black ones too!
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.resizeBitmapArea(RESIZE_BITMAP_AREA);
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Palette palette = paletteBuilder.generate();
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backgroundColor = findBackgroundColorAndFilter(drawable);
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// we want most of the full region again, slightly shifted to the right
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float textColorStartWidthFraction = 0.4f;
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paletteBuilder.setRegion((int) (bitmap.getWidth() * textColorStartWidthFraction), 0,
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bitmap.getWidth(),
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bitmap.getHeight());
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if (mFilteredBackgroundHsl != null) {
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paletteBuilder.addFilter(new Palette.Filter() {
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@Override
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public boolean isAllowed(int rgb, @NonNull float[] hsl) {
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// at least 10 degrees hue difference
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float diff = Math.abs(hsl[0] - mFilteredBackgroundHsl[0]);
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return diff > 10 && diff < 350;
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}
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});
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}
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paletteBuilder.addFilter(mBlackWhiteFilter);
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palette = paletteBuilder.generate();
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int foregroundColor = selectForegroundColor(backgroundColor, palette);
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ensureColors(backgroundColor, foregroundColor);
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}
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}
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bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
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Canvas canvas = new Canvas(bitmap);
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drawable.setBounds(0, 0, width, height);
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drawable.draw(canvas);
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// for the background we only take the left side of the image to ensure
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// a smooth transition
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Palette.Builder paletteBuilder = Palette.from(bitmap)
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.setRegion(0, 0, bitmap.getWidth() / 2, bitmap.getHeight())
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.clearFilters() // we want all colors, red / white / black ones too!
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.resizeBitmapArea(RESIZE_BITMAP_AREA);
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Palette palette = paletteBuilder.generate();
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backgroundColor = findBackgroundColorAndFilter(palette);
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// we want most of the full region again, slightly shifted to the right
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float textColorStartWidthFraction = 0.4f;
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paletteBuilder.setRegion((int) (bitmap.getWidth() * textColorStartWidthFraction), 0,
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bitmap.getWidth(),
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bitmap.getHeight());
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if (mFilteredBackgroundHsl != null) {
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paletteBuilder.addFilter((rgb, hsl) -> {
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// at least 10 degrees hue difference
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float diff = Math.abs(hsl[0] - mFilteredBackgroundHsl[0]);
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return diff > 10 && diff < 350;
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});
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}
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paletteBuilder.addFilter(mBlackWhiteFilter);
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palette = paletteBuilder.generate();
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int foregroundColor = selectForegroundColor(backgroundColor, palette);
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onColorThing.bothColor(backgroundColor, foregroundColor);
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return backgroundColor;
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}
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private int selectForegroundColor(int backgroundColor, Palette palette) {
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if (ColorUtil.INSTANCE.isColorLight(backgroundColor)) {
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if (isColorLight(backgroundColor)) {
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return selectForegroundColorForSwatches(palette.getDarkVibrantSwatch(),
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palette.getVibrantSwatch(),
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palette.getDarkMutedSwatch(),
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@ -153,6 +236,10 @@ public class MediaNotificationProcessor {
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}
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}
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public boolean isLight() {
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return isColorLight(backgroundColor);
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}
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private int selectForegroundColorForSwatches(Palette.Swatch moreVibrant,
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Palette.Swatch vibrant, Palette.Swatch moreMutedSwatch, Palette.Swatch mutedSwatch,
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Palette.Swatch dominantSwatch, int fallbackColor) {
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||||
|
@ -224,7 +311,27 @@ public class MediaNotificationProcessor {
|
|||
&& (swatch.getPopulation() / (float) RESIZE_BITMAP_AREA > MINIMUM_IMAGE_FRACTION);
|
||||
}
|
||||
|
||||
private int findBackgroundColorAndFilter(Palette palette) {
|
||||
public int findBackgroundColorAndFilter(Drawable drawable) {
|
||||
int width = drawable.getIntrinsicWidth();
|
||||
int height = drawable.getIntrinsicHeight();
|
||||
int area = width * height;
|
||||
|
||||
double factor = Math.sqrt((float) RESIZE_BITMAP_AREA / area);
|
||||
width = (int) (factor * width);
|
||||
height = (int) (factor * height);
|
||||
|
||||
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
|
||||
Canvas canvas = new Canvas(bitmap);
|
||||
drawable.setBounds(0, 0, width, height);
|
||||
drawable.draw(canvas);
|
||||
|
||||
// for the background we only take the left side of the image to ensure
|
||||
// a smooth transition
|
||||
Palette.Builder paletteBuilder = Palette.from(bitmap)
|
||||
.setRegion(0, 0, bitmap.getWidth() / 2, bitmap.getHeight())
|
||||
.clearFilters() // we want all colors, red / white / black ones too!
|
||||
.resizeBitmapArea(RESIZE_BITMAP_AREA);
|
||||
Palette palette = paletteBuilder.generate();
|
||||
// by default we use the dominant palette
|
||||
Palette.Swatch dominantSwatch = palette.getDominantSwatch();
|
||||
if (dominantSwatch == null) {
|
||||
|
@ -232,6 +339,7 @@ public class MediaNotificationProcessor {
|
|||
mFilteredBackgroundHsl = null;
|
||||
return Color.WHITE;
|
||||
}
|
||||
|
||||
if (!isWhiteOrBlack(dominantSwatch.getHsl())) {
|
||||
mFilteredBackgroundHsl = dominantSwatch.getHsl();
|
||||
return dominantSwatch.getRgb();
|
||||
|
@ -287,7 +395,88 @@ public class MediaNotificationProcessor {
|
|||
mIsLowPriority = isLowPriority;
|
||||
}
|
||||
|
||||
public interface onColorThing {
|
||||
void bothColor(int i, int i2);
|
||||
private void ensureColors(int backgroundColor, int mForegroundColor) {
|
||||
{
|
||||
double backLum = NotificationColorUtil.calculateLuminance(backgroundColor);
|
||||
double textLum = NotificationColorUtil.calculateLuminance(mForegroundColor);
|
||||
double contrast = NotificationColorUtil.calculateContrast(mForegroundColor,
|
||||
backgroundColor);
|
||||
// We only respect the given colors if worst case Black or White still has
|
||||
// contrast
|
||||
boolean backgroundLight = backLum > textLum
|
||||
&& NotificationColorUtil.satisfiesTextContrast(backgroundColor, Color.BLACK)
|
||||
|| backLum <= textLum
|
||||
&& !NotificationColorUtil.satisfiesTextContrast(backgroundColor, Color.WHITE);
|
||||
if (contrast < 4.5f) {
|
||||
if (backgroundLight) {
|
||||
secondaryTextColor = NotificationColorUtil.findContrastColor(
|
||||
mForegroundColor,
|
||||
backgroundColor,
|
||||
true /* findFG */,
|
||||
4.5f);
|
||||
primaryTextColor = NotificationColorUtil.changeColorLightness(
|
||||
secondaryTextColor, -LIGHTNESS_TEXT_DIFFERENCE_LIGHT);
|
||||
} else {
|
||||
secondaryTextColor =
|
||||
NotificationColorUtil.findContrastColorAgainstDark(
|
||||
mForegroundColor,
|
||||
backgroundColor,
|
||||
true /* findFG */,
|
||||
4.5f);
|
||||
primaryTextColor = NotificationColorUtil.changeColorLightness(
|
||||
secondaryTextColor, -LIGHTNESS_TEXT_DIFFERENCE_DARK);
|
||||
}
|
||||
} else {
|
||||
primaryTextColor = mForegroundColor;
|
||||
secondaryTextColor = NotificationColorUtil.changeColorLightness(
|
||||
primaryTextColor, backgroundLight ? LIGHTNESS_TEXT_DIFFERENCE_LIGHT
|
||||
: LIGHTNESS_TEXT_DIFFERENCE_DARK);
|
||||
if (NotificationColorUtil.calculateContrast(secondaryTextColor,
|
||||
backgroundColor) < 4.5f) {
|
||||
// oh well the secondary is not good enough
|
||||
if (backgroundLight) {
|
||||
secondaryTextColor = NotificationColorUtil.findContrastColor(
|
||||
secondaryTextColor,
|
||||
backgroundColor,
|
||||
true /* findFG */,
|
||||
4.5f);
|
||||
} else {
|
||||
secondaryTextColor
|
||||
= NotificationColorUtil.findContrastColorAgainstDark(
|
||||
secondaryTextColor,
|
||||
backgroundColor,
|
||||
true /* findFG */,
|
||||
4.5f);
|
||||
}
|
||||
primaryTextColor = NotificationColorUtil.changeColorLightness(
|
||||
secondaryTextColor, backgroundLight
|
||||
? -LIGHTNESS_TEXT_DIFFERENCE_LIGHT
|
||||
: -LIGHTNESS_TEXT_DIFFERENCE_DARK);
|
||||
}
|
||||
}
|
||||
}
|
||||
actionBarColor = NotificationColorUtil.resolveActionBarColor(context,
|
||||
backgroundColor);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int getPrimaryTextColor() {
|
||||
return primaryTextColor;
|
||||
}
|
||||
|
||||
public int getSecondaryTextColor() {
|
||||
return secondaryTextColor;
|
||||
}
|
||||
|
||||
public int getActionBarColor() {
|
||||
return actionBarColor;
|
||||
}
|
||||
|
||||
public int getBackgroundColor() {
|
||||
return backgroundColor;
|
||||
}
|
||||
|
||||
public interface OnPaletteLoadedListener {
|
||||
void onPaletteLoaded(MediaNotificationProcessor mediaNotificationProcessor);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,990 @@
|
|||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License
|
||||
*/
|
||||
|
||||
package code.name.monkey.retromusic.util.color;
|
||||
|
||||
import android.app.Notification;
|
||||
import android.content.Context;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Color;
|
||||
import android.text.SpannableStringBuilder;
|
||||
import android.text.Spanned;
|
||||
import android.text.style.BackgroundColorSpan;
|
||||
import android.text.style.CharacterStyle;
|
||||
import android.text.style.ForegroundColorSpan;
|
||||
import android.text.style.TextAppearanceSpan;
|
||||
import android.util.Log;
|
||||
import android.util.Pair;
|
||||
|
||||
import androidx.annotation.ColorInt;
|
||||
import androidx.annotation.FloatRange;
|
||||
import androidx.annotation.IntRange;
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import code.name.monkey.retromusic.R;
|
||||
|
||||
/**
|
||||
* Helper class to process legacy (Holo) notifications to make them look like material notifications.
|
||||
*
|
||||
* @hide
|
||||
*/
|
||||
public class NotificationColorUtil {
|
||||
|
||||
private static final String TAG = "NotificationColorUtil";
|
||||
private static final boolean DEBUG = false;
|
||||
|
||||
private static final Object sLock = new Object();
|
||||
private static NotificationColorUtil sInstance;
|
||||
|
||||
private final ImageUtils mImageUtils = new ImageUtils();
|
||||
private final WeakHashMap<Bitmap, Pair<Boolean, Integer>> mGrayscaleBitmapCache =
|
||||
new WeakHashMap<Bitmap, Pair<Boolean, Integer>>();
|
||||
|
||||
private final int mGrayscaleIconMaxSize; // @dimen/notification_large_icon_width (64dp)
|
||||
|
||||
private NotificationColorUtil(Context context) {
|
||||
mGrayscaleIconMaxSize = context.getResources().getDimensionPixelSize(
|
||||
R.dimen.notification_large_icon_width);
|
||||
}
|
||||
|
||||
public static NotificationColorUtil getInstance(Context context) {
|
||||
synchronized (sLock) {
|
||||
if (sInstance == null) {
|
||||
sInstance = new NotificationColorUtil(context);
|
||||
}
|
||||
return sInstance;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears all color spans of a text
|
||||
*
|
||||
* @param charSequence the input text
|
||||
* @return the same text but without color spans
|
||||
*/
|
||||
public static CharSequence clearColorSpans(CharSequence charSequence) {
|
||||
if (charSequence instanceof Spanned) {
|
||||
Spanned ss = (Spanned) charSequence;
|
||||
Object[] spans = ss.getSpans(0, ss.length(), Object.class);
|
||||
SpannableStringBuilder builder = new SpannableStringBuilder(ss.toString());
|
||||
for (Object span : spans) {
|
||||
Object resultSpan = span;
|
||||
if (resultSpan instanceof CharacterStyle) {
|
||||
resultSpan = ((CharacterStyle) span).getUnderlying();
|
||||
}
|
||||
if (resultSpan instanceof TextAppearanceSpan) {
|
||||
TextAppearanceSpan originalSpan = (TextAppearanceSpan) resultSpan;
|
||||
if (originalSpan.getTextColor() != null) {
|
||||
resultSpan = new TextAppearanceSpan(
|
||||
originalSpan.getFamily(),
|
||||
originalSpan.getTextStyle(),
|
||||
originalSpan.getTextSize(),
|
||||
null,
|
||||
originalSpan.getLinkTextColor());
|
||||
}
|
||||
} else if (resultSpan instanceof ForegroundColorSpan
|
||||
|| (resultSpan instanceof BackgroundColorSpan)) {
|
||||
continue;
|
||||
} else {
|
||||
resultSpan = span;
|
||||
}
|
||||
builder.setSpan(resultSpan, ss.getSpanStart(span), ss.getSpanEnd(span),
|
||||
ss.getSpanFlags(span));
|
||||
}
|
||||
return builder;
|
||||
}
|
||||
return charSequence;
|
||||
}
|
||||
|
||||
|
||||
// /**
|
||||
// * Inverts all the grayscale colors set by {@link android.text.style.TextAppearanceSpan}s on
|
||||
// * the text.
|
||||
// *
|
||||
// * @param charSequence The text to process.
|
||||
// * @return The color inverted text.
|
||||
// */
|
||||
// public CharSequence invertCharSequenceColors(CharSequence charSequence) {
|
||||
// if (charSequence instanceof Spanned) {
|
||||
// Spanned ss = (Spanned) charSequence;
|
||||
// Object[] spans = ss.getSpans(0, ss.length(), Object.class);
|
||||
// SpannableStringBuilder builder = new SpannableStringBuilder(ss.toString());
|
||||
// for (Object span : spans) {
|
||||
// Object resultSpan = span;
|
||||
// if (resultSpan instanceof CharacterStyle) {
|
||||
// resultSpan = ((CharacterStyle) span).getUnderlying();
|
||||
// }
|
||||
// if (resultSpan instanceof TextAppearanceSpan) {
|
||||
// TextAppearanceSpan processedSpan = processTextAppearanceSpan(
|
||||
// (TextAppearanceSpan) span);
|
||||
// if (processedSpan != resultSpan) {
|
||||
// resultSpan = processedSpan;
|
||||
// } else {
|
||||
// // we need to still take the orgininal for wrapped spans
|
||||
// resultSpan = span;
|
||||
// }
|
||||
// } else if (resultSpan instanceof ForegroundColorSpan) {
|
||||
// ForegroundColorSpan originalSpan = (ForegroundColorSpan) resultSpan;
|
||||
// int foregroundColor = originalSpan.getForegroundColor();
|
||||
// resultSpan = new ForegroundColorSpan(processColor(foregroundColor));
|
||||
// } else {
|
||||
// resultSpan = span;
|
||||
// }
|
||||
// builder.setSpan(resultSpan, ss.getSpanStart(span), ss.getSpanEnd(span),
|
||||
// ss.getSpanFlags(span));
|
||||
// }
|
||||
// return builder;
|
||||
// }
|
||||
// return charSequence;
|
||||
// }
|
||||
|
||||
// private TextAppearanceSpan processTextAppearanceSpan(TextAppearanceSpan span) {
|
||||
// ColorStateList colorStateList = span.getTextColor();
|
||||
// if (colorStateList != null) {
|
||||
// int[] colors = colorStateList.getColors();
|
||||
// boolean changed = false;
|
||||
// for (int i = 0; i < colors.length; i++) {
|
||||
// if (ImageUtils.isGrayscale(colors[i])) {
|
||||
//
|
||||
// // Allocate a new array so we don't change the colors in the old color state
|
||||
// // list.
|
||||
// if (!changed) {
|
||||
// colors = Arrays.copyOf(colors, colors.length);
|
||||
// }
|
||||
// colors[i] = processColor(colors[i]);
|
||||
// changed = true;
|
||||
// }
|
||||
// }
|
||||
// if (changed) {
|
||||
// return new TextAppearanceSpan(
|
||||
// span.getFamily(), span.getTextStyle(), span.getTextSize(),
|
||||
// new ColorStateList(colorStateList.getStates(), colors),
|
||||
// span.getLinkTextColor());
|
||||
// }
|
||||
// }
|
||||
// return span;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Finds a suitable color such that there's enough contrast.
|
||||
*
|
||||
* @param color the color to start searching from.
|
||||
* @param other the color to ensure contrast against. Assumed to be lighter than {@param color}
|
||||
* @param findFg if true, we assume {@param color} is a foreground, otherwise a background.
|
||||
* @param minRatio the minimum contrast ratio required.
|
||||
* @return a color with the same hue as {@param color}, potentially darkened to meet the
|
||||
* contrast ratio.
|
||||
*/
|
||||
public static int findContrastColor(int color, int other, boolean findFg, double minRatio) {
|
||||
int fg = findFg ? color : other;
|
||||
int bg = findFg ? other : color;
|
||||
if (ColorUtilsFromCompat.calculateContrast(fg, bg) >= minRatio) {
|
||||
return color;
|
||||
}
|
||||
|
||||
double[] lab = new double[3];
|
||||
ColorUtilsFromCompat.colorToLAB(findFg ? fg : bg, lab);
|
||||
|
||||
double low = 0, high = lab[0];
|
||||
final double a = lab[1], b = lab[2];
|
||||
for (int i = 0; i < 15 && high - low > 0.00001; i++) {
|
||||
final double l = (low + high) / 2;
|
||||
if (findFg) {
|
||||
fg = ColorUtilsFromCompat.LABToColor(l, a, b);
|
||||
} else {
|
||||
bg = ColorUtilsFromCompat.LABToColor(l, a, b);
|
||||
}
|
||||
if (ColorUtilsFromCompat.calculateContrast(fg, bg) > minRatio) {
|
||||
low = l;
|
||||
} else {
|
||||
high = l;
|
||||
}
|
||||
}
|
||||
return ColorUtilsFromCompat.LABToColor(low, a, b);
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a suitable alpha such that there's enough contrast.
|
||||
*
|
||||
* @param color the color to start searching from.
|
||||
* @param backgroundColor the color to ensure contrast against.
|
||||
* @param minRatio the minimum contrast ratio required.
|
||||
* @return the same color as {@param color} with potentially modified alpha to meet contrast
|
||||
*/
|
||||
public static int findAlphaToMeetContrast(int color, int backgroundColor, double minRatio) {
|
||||
int fg = color;
|
||||
int bg = backgroundColor;
|
||||
if (ColorUtilsFromCompat.calculateContrast(fg, bg) >= minRatio) {
|
||||
return color;
|
||||
}
|
||||
int startAlpha = Color.alpha(color);
|
||||
int r = Color.red(color);
|
||||
int g = Color.green(color);
|
||||
int b = Color.blue(color);
|
||||
|
||||
int low = startAlpha, high = 255;
|
||||
for (int i = 0; i < 15 && high - low > 0; i++) {
|
||||
final int alpha = (low + high) / 2;
|
||||
fg = Color.argb(alpha, r, g, b);
|
||||
if (ColorUtilsFromCompat.calculateContrast(fg, bg) > minRatio) {
|
||||
high = alpha;
|
||||
} else {
|
||||
low = alpha;
|
||||
}
|
||||
}
|
||||
return Color.argb(high, r, g, b);
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a suitable color such that there's enough contrast.
|
||||
*
|
||||
* @param color the color to start searching from.
|
||||
* @param other the color to ensure contrast against. Assumed to be darker than {@param color}
|
||||
* @param findFg if true, we assume {@param color} is a foreground, otherwise a background.
|
||||
* @param minRatio the minimum contrast ratio required.
|
||||
* @return a color with the same hue as {@param color}, potentially darkened to meet the
|
||||
* contrast ratio.
|
||||
*/
|
||||
public static int findContrastColorAgainstDark(int color, int other, boolean findFg,
|
||||
double minRatio) {
|
||||
int fg = findFg ? color : other;
|
||||
int bg = findFg ? other : color;
|
||||
if (ColorUtilsFromCompat.calculateContrast(fg, bg) >= minRatio) {
|
||||
return color;
|
||||
}
|
||||
|
||||
float[] hsl = new float[3];
|
||||
ColorUtilsFromCompat.colorToHSL(findFg ? fg : bg, hsl);
|
||||
|
||||
float low = hsl[2], high = 1;
|
||||
for (int i = 0; i < 15 && high - low > 0.00001; i++) {
|
||||
final float l = (low + high) / 2;
|
||||
hsl[2] = l;
|
||||
if (findFg) {
|
||||
fg = ColorUtilsFromCompat.HSLToColor(hsl);
|
||||
} else {
|
||||
bg = ColorUtilsFromCompat.HSLToColor(hsl);
|
||||
}
|
||||
if (ColorUtilsFromCompat.calculateContrast(fg, bg) > minRatio) {
|
||||
high = l;
|
||||
} else {
|
||||
low = l;
|
||||
}
|
||||
}
|
||||
return findFg ? fg : bg;
|
||||
}
|
||||
|
||||
public static int ensureTextContrastOnBlack(int color) {
|
||||
return findContrastColorAgainstDark(color, Color.BLACK, true /* fg */, 12);
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a large text color with sufficient contrast over bg that has the same or darker hue as
|
||||
* the original color, depending on the value of {@code isBgDarker}.
|
||||
*
|
||||
* @param isBgDarker {@code true} if {@code bg} is darker than {@code color}.
|
||||
*/
|
||||
public static int ensureLargeTextContrast(int color, int bg, boolean isBgDarker) {
|
||||
return isBgDarker
|
||||
? findContrastColorAgainstDark(color, bg, true, 3)
|
||||
: findContrastColor(color, bg, true, 3);
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a text color with sufficient contrast over bg that has the same or darker hue as the
|
||||
* original color, depending on the value of {@code isBgDarker}.
|
||||
*
|
||||
* @param isBgDarker {@code true} if {@code bg} is darker than {@code color}.
|
||||
*/
|
||||
private static int ensureTextContrast(int color, int bg, boolean isBgDarker) {
|
||||
return isBgDarker
|
||||
? findContrastColorAgainstDark(color, bg, true, 4.5)
|
||||
: findContrastColor(color, bg, true, 4.5);
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a background color for a text view with given text color and hint text color, that
|
||||
* has the same hue as the original color.
|
||||
*/
|
||||
public static int ensureTextBackgroundColor(int color, int textColor, int hintColor) {
|
||||
color = findContrastColor(color, hintColor, false, 3.0);
|
||||
return findContrastColor(color, textColor, false, 4.5);
|
||||
}
|
||||
|
||||
private static String contrastChange(int colorOld, int colorNew, int bg) {
|
||||
return String.format("from %.2f:1 to %.2f:1",
|
||||
ColorUtilsFromCompat.calculateContrast(colorOld, bg),
|
||||
ColorUtilsFromCompat.calculateContrast(colorNew, bg));
|
||||
}
|
||||
|
||||
/**
|
||||
* Change a color by a specified value
|
||||
*
|
||||
* @param baseColor the base color to lighten
|
||||
* @param amount the amount to lighten the color from 0 to 100. This corresponds to the L
|
||||
* increase in the LAB color space. A negative value will darken the color and
|
||||
* a positive will lighten it.
|
||||
* @return the changed color
|
||||
*/
|
||||
public static int changeColorLightness(int baseColor, int amount) {
|
||||
final double[] result = ColorUtilsFromCompat.getTempDouble3Array();
|
||||
ColorUtilsFromCompat.colorToLAB(baseColor, result);
|
||||
result[0] = Math.max(Math.min(100, result[0] + amount), 0);
|
||||
return ColorUtilsFromCompat.LABToColor(result[0], result[1], result[2]);
|
||||
}
|
||||
|
||||
// public static int resolvePrimaryColor(Context context, int backgroundColor) {
|
||||
// boolean useDark = shouldUseDark(backgroundColor);
|
||||
// if (useDark) {
|
||||
// return context.getColor(
|
||||
// com.android.internal.R.color.notification_primary_text_color_light);
|
||||
// } else {
|
||||
// return context.getColor(
|
||||
// com.android.internal.R.color.notification_primary_text_color_dark);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// public static int resolveSecondaryColor(Context context, int backgroundColor) {
|
||||
// boolean useDark = shouldUseDark(backgroundColor);
|
||||
// if (useDark) {
|
||||
// return context.getColor(
|
||||
// com.android.internal.R.color.notification_secondary_text_color_light);
|
||||
// } else {
|
||||
// return context.getColor(
|
||||
// com.android.internal.R.color.notification_secondary_text_color_dark);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
public static int resolveActionBarColor(Context context, int backgroundColor) {
|
||||
if (backgroundColor == Notification.COLOR_DEFAULT) {
|
||||
return Color.BLACK;
|
||||
}
|
||||
return getShiftedColor(backgroundColor, 7);
|
||||
}
|
||||
|
||||
// /**
|
||||
// * Resolves {@param color} to an actual color if it is {@link Notification#COLOR_DEFAULT}
|
||||
// */
|
||||
// public static int resolveColor(Context context, int color) {
|
||||
// if (color == Notification.COLOR_DEFAULT) {
|
||||
// return context.getColor(com.android.internal.R.color.notification_icon_default_color);
|
||||
// }
|
||||
// return color;
|
||||
// }
|
||||
//
|
||||
//
|
||||
// public static int resolveContrastColor(Context context, int notificationColor,
|
||||
// int backgroundColor) {
|
||||
// return NotificationColorUtil.resolveContrastColor(context, notificationColor,
|
||||
// backgroundColor, false /* isDark */);
|
||||
// }
|
||||
|
||||
// /**
|
||||
// * Resolves a Notification's color such that it has enough contrast to be used as the
|
||||
// * color for the Notification's action and header text.
|
||||
// *
|
||||
// * @param notificationColor the color of the notification or {@link Notification#COLOR_DEFAULT}
|
||||
// * @param backgroundColor the background color to ensure the contrast against.
|
||||
// * @param isDark whether or not the {@code notificationColor} will be placed on a background
|
||||
// * that is darker than the color itself
|
||||
// * @return a color of the same hue with enough contrast against the backgrounds.
|
||||
// */
|
||||
// public static int resolveContrastColor(Context context, int notificationColor,
|
||||
// int backgroundColor, boolean isDark) {
|
||||
// final int resolvedColor = resolveColor(context, notificationColor);
|
||||
//
|
||||
// final int actionBg = context.getColor(
|
||||
// com.android.internal.R.color.notification_action_list);
|
||||
//
|
||||
// int color = resolvedColor;
|
||||
// color = NotificationColorUtil.ensureLargeTextContrast(color, actionBg, isDark);
|
||||
// color = NotificationColorUtil.ensureTextContrast(color, backgroundColor, isDark);
|
||||
//
|
||||
// if (color != resolvedColor) {
|
||||
// if (DEBUG){
|
||||
// Log.w(TAG, String.format(
|
||||
// "Enhanced contrast of notification for %s %s (over action)"
|
||||
// + " and %s (over background) by changing #%s to %s",
|
||||
// context.getPackageName(),
|
||||
// NotificationColorUtil.contrastChange(resolvedColor, color, actionBg),
|
||||
// NotificationColorUtil.contrastChange(resolvedColor, color, backgroundColor),
|
||||
// Integer.toHexString(resolvedColor), Integer.toHexString(color)));
|
||||
// }
|
||||
// }
|
||||
// return color;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Get a color that stays in the same tint, but darkens or lightens it by a certain
|
||||
* amount.
|
||||
* This also looks at the lightness of the provided color and shifts it appropriately.
|
||||
*
|
||||
* @param color the base color to use
|
||||
* @param amount the amount from 1 to 100 how much to modify the color
|
||||
* @return the now color that was modified
|
||||
*/
|
||||
public static int getShiftedColor(int color, int amount) {
|
||||
final double[] result = ColorUtilsFromCompat.getTempDouble3Array();
|
||||
ColorUtilsFromCompat.colorToLAB(color, result);
|
||||
if (result[0] >= 4) {
|
||||
result[0] = Math.max(0, result[0] - amount);
|
||||
} else {
|
||||
result[0] = Math.min(100, result[0] + amount);
|
||||
}
|
||||
return ColorUtilsFromCompat.LABToColor(result[0], result[1], result[2]);
|
||||
}
|
||||
|
||||
// public static int resolveAmbientColor(Context context, int notificationColor) {
|
||||
// final int resolvedColor = resolveColor(context, notificationColor);
|
||||
//
|
||||
// int color = resolvedColor;
|
||||
// color = NotificationColorUtil.ensureTextContrastOnBlack(color);
|
||||
//
|
||||
// if (color != resolvedColor) {
|
||||
// if (DEBUG){
|
||||
// Log.w(TAG, String.format(
|
||||
// "Ambient contrast of notification for %s is %s (over black)"
|
||||
// + " by changing #%s to #%s",
|
||||
// context.getPackageName(),
|
||||
// NotificationColorUtil.contrastChange(resolvedColor, color, Color.BLACK),
|
||||
// Integer.toHexString(resolvedColor), Integer.toHexString(color)));
|
||||
// }
|
||||
// }
|
||||
// return color;
|
||||
// }
|
||||
|
||||
private static boolean shouldUseDark(int backgroundColor) {
|
||||
boolean useDark = backgroundColor == Notification.COLOR_DEFAULT;
|
||||
if (!useDark) {
|
||||
useDark = ColorUtilsFromCompat.calculateLuminance(backgroundColor) > 0.5;
|
||||
}
|
||||
return useDark;
|
||||
}
|
||||
|
||||
public static double calculateLuminance(int backgroundColor) {
|
||||
return ColorUtilsFromCompat.calculateLuminance(backgroundColor);
|
||||
}
|
||||
|
||||
public static double calculateContrast(int foregroundColor, int backgroundColor) {
|
||||
return ColorUtilsFromCompat.calculateContrast(foregroundColor, backgroundColor);
|
||||
}
|
||||
|
||||
public static boolean satisfiesTextContrast(int backgroundColor, int foregroundColor) {
|
||||
return NotificationColorUtil.calculateContrast(foregroundColor, backgroundColor) >= 4.5;
|
||||
}
|
||||
|
||||
/**
|
||||
* Composite two potentially translucent colors over each other and returns the result.
|
||||
*/
|
||||
public static int compositeColors(int foreground, int background) {
|
||||
return ColorUtilsFromCompat.compositeColors(foreground, background);
|
||||
}
|
||||
|
||||
public static boolean isColorLight(int backgroundColor) {
|
||||
return calculateLuminance(backgroundColor) > 0.5f;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a Bitmap is a small grayscale icon.
|
||||
* Grayscale here means "very close to a perfect gray"; icon means "no larger than 64dp".
|
||||
*
|
||||
* @param bitmap The bitmap to test.
|
||||
* @return True if the bitmap is grayscale; false if it is color or too large to examine.
|
||||
*/
|
||||
public boolean isGrayscaleIcon(Bitmap bitmap) {
|
||||
// quick test: reject large bitmaps
|
||||
if (bitmap.getWidth() > mGrayscaleIconMaxSize
|
||||
|| bitmap.getHeight() > mGrayscaleIconMaxSize) {
|
||||
return false;
|
||||
}
|
||||
|
||||
synchronized (sLock) {
|
||||
Pair<Boolean, Integer> cached = mGrayscaleBitmapCache.get(bitmap);
|
||||
if (cached != null) {
|
||||
if (cached.second == bitmap.getGenerationId()) {
|
||||
return cached.first;
|
||||
}
|
||||
}
|
||||
}
|
||||
boolean result;
|
||||
int generationId;
|
||||
synchronized (mImageUtils) {
|
||||
result = mImageUtils.isGrayscale(bitmap);
|
||||
|
||||
// generationId and the check whether the Bitmap is grayscale can't be read atomically
|
||||
// here. However, since the thread is in the process of posting the notification, we can
|
||||
// assume that it doesn't modify the bitmap while we are checking the pixels.
|
||||
generationId = bitmap.getGenerationId();
|
||||
}
|
||||
synchronized (sLock) {
|
||||
mGrayscaleBitmapCache.put(bitmap, Pair.create(result, generationId));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private int processColor(int color) {
|
||||
return Color.argb(Color.alpha(color),
|
||||
255 - Color.red(color),
|
||||
255 - Color.green(color),
|
||||
255 - Color.blue(color));
|
||||
}
|
||||
|
||||
/**
|
||||
* Framework copy of functions needed from android.support.v4.graphics.ColorUtils.
|
||||
*/
|
||||
private static class ColorUtilsFromCompat {
|
||||
private static final double XYZ_WHITE_REFERENCE_X = 95.047;
|
||||
private static final double XYZ_WHITE_REFERENCE_Y = 100;
|
||||
private static final double XYZ_WHITE_REFERENCE_Z = 108.883;
|
||||
private static final double XYZ_EPSILON = 0.008856;
|
||||
private static final double XYZ_KAPPA = 903.3;
|
||||
|
||||
private static final int MIN_ALPHA_SEARCH_MAX_ITERATIONS = 10;
|
||||
private static final int MIN_ALPHA_SEARCH_PRECISION = 1;
|
||||
|
||||
private static final ThreadLocal<double[]> TEMP_ARRAY = new ThreadLocal<>();
|
||||
|
||||
private ColorUtilsFromCompat() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Composite two potentially translucent colors over each other and returns the result.
|
||||
*/
|
||||
public static int compositeColors(@ColorInt int foreground, @ColorInt int background) {
|
||||
int bgAlpha = Color.alpha(background);
|
||||
int fgAlpha = Color.alpha(foreground);
|
||||
int a = compositeAlpha(fgAlpha, bgAlpha);
|
||||
|
||||
int r = compositeComponent(Color.red(foreground), fgAlpha,
|
||||
Color.red(background), bgAlpha, a);
|
||||
int g = compositeComponent(Color.green(foreground), fgAlpha,
|
||||
Color.green(background), bgAlpha, a);
|
||||
int b = compositeComponent(Color.blue(foreground), fgAlpha,
|
||||
Color.blue(background), bgAlpha, a);
|
||||
|
||||
return Color.argb(a, r, g, b);
|
||||
}
|
||||
|
||||
private static int compositeAlpha(int foregroundAlpha, int backgroundAlpha) {
|
||||
return 0xFF - (((0xFF - backgroundAlpha) * (0xFF - foregroundAlpha)) / 0xFF);
|
||||
}
|
||||
|
||||
private static int compositeComponent(int fgC, int fgA, int bgC, int bgA, int a) {
|
||||
if (a == 0) return 0;
|
||||
return ((0xFF * fgC * fgA) + (bgC * bgA * (0xFF - fgA))) / (a * 0xFF);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the luminance of a color as a float between {@code 0.0} and {@code 1.0}.
|
||||
* <p>Defined as the Y component in the XYZ representation of {@code color}.</p>
|
||||
*/
|
||||
@FloatRange(from = 0.0, to = 1.0)
|
||||
public static double calculateLuminance(@ColorInt int color) {
|
||||
final double[] result = getTempDouble3Array();
|
||||
colorToXYZ(color, result);
|
||||
// Luminance is the Y component
|
||||
return result[1] / 100;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the contrast ratio between {@code foreground} and {@code background}.
|
||||
* {@code background} must be opaque.
|
||||
* <p>
|
||||
* Formula defined
|
||||
* <a href="http://www.w3.org/TR/2008/REC-WCAG20-20081211/#contrast-ratiodef">here</a>.
|
||||
*/
|
||||
public static double calculateContrast(@ColorInt int foreground, @ColorInt int background) {
|
||||
if (Color.alpha(background) != 255) {
|
||||
Log.wtf(TAG, "background can not be translucent: #"
|
||||
+ Integer.toHexString(background));
|
||||
}
|
||||
if (Color.alpha(foreground) < 255) {
|
||||
// If the foreground is translucent, composite the foreground over the background
|
||||
foreground = compositeColors(foreground, background);
|
||||
}
|
||||
|
||||
final double luminance1 = calculateLuminance(foreground) + 0.05;
|
||||
final double luminance2 = calculateLuminance(background) + 0.05;
|
||||
|
||||
// Now return the lighter luminance divided by the darker luminance
|
||||
return Math.max(luminance1, luminance2) / Math.min(luminance1, luminance2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert the ARGB color to its CIE Lab representative components.
|
||||
*
|
||||
* @param color the ARGB color to convert. The alpha component is ignored
|
||||
* @param outLab 3-element array which holds the resulting LAB components
|
||||
*/
|
||||
public static void colorToLAB(@ColorInt int color, @NonNull double[] outLab) {
|
||||
RGBToLAB(Color.red(color), Color.green(color), Color.blue(color), outLab);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert RGB components to its CIE Lab representative components.
|
||||
*
|
||||
* <ul>
|
||||
* <li>outLab[0] is L [0 ...100)</li>
|
||||
* <li>outLab[1] is a [-128...127)</li>
|
||||
* <li>outLab[2] is b [-128...127)</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param r red component value [0..255]
|
||||
* @param g green component value [0..255]
|
||||
* @param b blue component value [0..255]
|
||||
* @param outLab 3-element array which holds the resulting LAB components
|
||||
*/
|
||||
public static void RGBToLAB(@IntRange(from = 0x0, to = 0xFF) int r,
|
||||
@IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
|
||||
@NonNull double[] outLab) {
|
||||
// First we convert RGB to XYZ
|
||||
RGBToXYZ(r, g, b, outLab);
|
||||
// outLab now contains XYZ
|
||||
XYZToLAB(outLab[0], outLab[1], outLab[2], outLab);
|
||||
// outLab now contains LAB representation
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert the ARGB color to it's CIE XYZ representative components.
|
||||
*
|
||||
* <p>The resulting XYZ representation will use the D65 illuminant and the CIE
|
||||
* 2° Standard Observer (1931).</p>
|
||||
*
|
||||
* <ul>
|
||||
* <li>outXyz[0] is X [0 ...95.047)</li>
|
||||
* <li>outXyz[1] is Y [0...100)</li>
|
||||
* <li>outXyz[2] is Z [0...108.883)</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param color the ARGB color to convert. The alpha component is ignored
|
||||
* @param outXyz 3-element array which holds the resulting LAB components
|
||||
*/
|
||||
public static void colorToXYZ(@ColorInt int color, @NonNull double[] outXyz) {
|
||||
RGBToXYZ(Color.red(color), Color.green(color), Color.blue(color), outXyz);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert RGB components to it's CIE XYZ representative components.
|
||||
*
|
||||
* <p>The resulting XYZ representation will use the D65 illuminant and the CIE
|
||||
* 2° Standard Observer (1931).</p>
|
||||
*
|
||||
* <ul>
|
||||
* <li>outXyz[0] is X [0 ...95.047)</li>
|
||||
* <li>outXyz[1] is Y [0...100)</li>
|
||||
* <li>outXyz[2] is Z [0...108.883)</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param r red component value [0..255]
|
||||
* @param g green component value [0..255]
|
||||
* @param b blue component value [0..255]
|
||||
* @param outXyz 3-element array which holds the resulting XYZ components
|
||||
*/
|
||||
public static void RGBToXYZ(@IntRange(from = 0x0, to = 0xFF) int r,
|
||||
@IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
|
||||
@NonNull double[] outXyz) {
|
||||
if (outXyz.length != 3) {
|
||||
throw new IllegalArgumentException("outXyz must have a length of 3.");
|
||||
}
|
||||
|
||||
double sr = r / 255.0;
|
||||
sr = sr < 0.04045 ? sr / 12.92 : Math.pow((sr + 0.055) / 1.055, 2.4);
|
||||
double sg = g / 255.0;
|
||||
sg = sg < 0.04045 ? sg / 12.92 : Math.pow((sg + 0.055) / 1.055, 2.4);
|
||||
double sb = b / 255.0;
|
||||
sb = sb < 0.04045 ? sb / 12.92 : Math.pow((sb + 0.055) / 1.055, 2.4);
|
||||
|
||||
outXyz[0] = 100 * (sr * 0.4124 + sg * 0.3576 + sb * 0.1805);
|
||||
outXyz[1] = 100 * (sr * 0.2126 + sg * 0.7152 + sb * 0.0722);
|
||||
outXyz[2] = 100 * (sr * 0.0193 + sg * 0.1192 + sb * 0.9505);
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a color from CIE XYZ to CIE Lab representation.
|
||||
*
|
||||
* <p>This method expects the XYZ representation to use the D65 illuminant and the CIE
|
||||
* 2° Standard Observer (1931).</p>
|
||||
*
|
||||
* <ul>
|
||||
* <li>outLab[0] is L [0 ...100)</li>
|
||||
* <li>outLab[1] is a [-128...127)</li>
|
||||
* <li>outLab[2] is b [-128...127)</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param x X component value [0...95.047)
|
||||
* @param y Y component value [0...100)
|
||||
* @param z Z component value [0...108.883)
|
||||
* @param outLab 3-element array which holds the resulting Lab components
|
||||
*/
|
||||
public static void XYZToLAB(@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_X) double x,
|
||||
@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Y) double y,
|
||||
@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Z) double z,
|
||||
@NonNull double[] outLab) {
|
||||
if (outLab.length != 3) {
|
||||
throw new IllegalArgumentException("outLab must have a length of 3.");
|
||||
}
|
||||
x = pivotXyzComponent(x / XYZ_WHITE_REFERENCE_X);
|
||||
y = pivotXyzComponent(y / XYZ_WHITE_REFERENCE_Y);
|
||||
z = pivotXyzComponent(z / XYZ_WHITE_REFERENCE_Z);
|
||||
outLab[0] = Math.max(0, 116 * y - 16);
|
||||
outLab[1] = 500 * (x - y);
|
||||
outLab[2] = 200 * (y - z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a color from CIE Lab to CIE XYZ representation.
|
||||
*
|
||||
* <p>The resulting XYZ representation will use the D65 illuminant and the CIE
|
||||
* 2° Standard Observer (1931).</p>
|
||||
*
|
||||
* <ul>
|
||||
* <li>outXyz[0] is X [0 ...95.047)</li>
|
||||
* <li>outXyz[1] is Y [0...100)</li>
|
||||
* <li>outXyz[2] is Z [0...108.883)</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param l L component value [0...100)
|
||||
* @param a A component value [-128...127)
|
||||
* @param b B component value [-128...127)
|
||||
* @param outXyz 3-element array which holds the resulting XYZ components
|
||||
*/
|
||||
public static void LABToXYZ(@FloatRange(from = 0f, to = 100) final double l,
|
||||
@FloatRange(from = -128, to = 127) final double a,
|
||||
@FloatRange(from = -128, to = 127) final double b,
|
||||
@NonNull double[] outXyz) {
|
||||
final double fy = (l + 16) / 116;
|
||||
final double fx = a / 500 + fy;
|
||||
final double fz = fy - b / 200;
|
||||
|
||||
double tmp = Math.pow(fx, 3);
|
||||
final double xr = tmp > XYZ_EPSILON ? tmp : (116 * fx - 16) / XYZ_KAPPA;
|
||||
final double yr = l > XYZ_KAPPA * XYZ_EPSILON ? Math.pow(fy, 3) : l / XYZ_KAPPA;
|
||||
|
||||
tmp = Math.pow(fz, 3);
|
||||
final double zr = tmp > XYZ_EPSILON ? tmp : (116 * fz - 16) / XYZ_KAPPA;
|
||||
|
||||
outXyz[0] = xr * XYZ_WHITE_REFERENCE_X;
|
||||
outXyz[1] = yr * XYZ_WHITE_REFERENCE_Y;
|
||||
outXyz[2] = zr * XYZ_WHITE_REFERENCE_Z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a color from CIE XYZ to its RGB representation.
|
||||
*
|
||||
* <p>This method expects the XYZ representation to use the D65 illuminant and the CIE
|
||||
* 2° Standard Observer (1931).</p>
|
||||
*
|
||||
* @param x X component value [0...95.047)
|
||||
* @param y Y component value [0...100)
|
||||
* @param z Z component value [0...108.883)
|
||||
* @return int containing the RGB representation
|
||||
*/
|
||||
@ColorInt
|
||||
public static int XYZToColor(@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_X) double x,
|
||||
@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Y) double y,
|
||||
@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Z) double z) {
|
||||
double r = (x * 3.2406 + y * -1.5372 + z * -0.4986) / 100;
|
||||
double g = (x * -0.9689 + y * 1.8758 + z * 0.0415) / 100;
|
||||
double b = (x * 0.0557 + y * -0.2040 + z * 1.0570) / 100;
|
||||
|
||||
r = r > 0.0031308 ? 1.055 * Math.pow(r, 1 / 2.4) - 0.055 : 12.92 * r;
|
||||
g = g > 0.0031308 ? 1.055 * Math.pow(g, 1 / 2.4) - 0.055 : 12.92 * g;
|
||||
b = b > 0.0031308 ? 1.055 * Math.pow(b, 1 / 2.4) - 0.055 : 12.92 * b;
|
||||
|
||||
return Color.rgb(
|
||||
constrain((int) Math.round(r * 255), 0, 255),
|
||||
constrain((int) Math.round(g * 255), 0, 255),
|
||||
constrain((int) Math.round(b * 255), 0, 255));
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a color from CIE Lab to its RGB representation.
|
||||
*
|
||||
* @param l L component value [0...100]
|
||||
* @param a A component value [-128...127]
|
||||
* @param b B component value [-128...127]
|
||||
* @return int containing the RGB representation
|
||||
*/
|
||||
@ColorInt
|
||||
public static int LABToColor(@FloatRange(from = 0f, to = 100) final double l,
|
||||
@FloatRange(from = -128, to = 127) final double a,
|
||||
@FloatRange(from = -128, to = 127) final double b) {
|
||||
final double[] result = getTempDouble3Array();
|
||||
LABToXYZ(l, a, b, result);
|
||||
return XYZToColor(result[0], result[1], result[2]);
|
||||
}
|
||||
|
||||
private static int constrain(int amount, int low, int high) {
|
||||
return amount < low ? low : (amount > high ? high : amount);
|
||||
}
|
||||
|
||||
private static float constrain(float amount, float low, float high) {
|
||||
return amount < low ? low : (amount > high ? high : amount);
|
||||
}
|
||||
|
||||
private static double pivotXyzComponent(double component) {
|
||||
return component > XYZ_EPSILON
|
||||
? Math.pow(component, 1 / 3.0)
|
||||
: (XYZ_KAPPA * component + 16) / 116;
|
||||
}
|
||||
|
||||
public static double[] getTempDouble3Array() {
|
||||
double[] result = TEMP_ARRAY.get();
|
||||
if (result == null) {
|
||||
result = new double[3];
|
||||
TEMP_ARRAY.set(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert HSL (hue-saturation-lightness) components to a RGB color.
|
||||
* <ul>
|
||||
* <li>hsl[0] is Hue [0 .. 360)</li>
|
||||
* <li>hsl[1] is Saturation [0...1]</li>
|
||||
* <li>hsl[2] is Lightness [0...1]</li>
|
||||
* </ul>
|
||||
* If hsv values are out of range, they are pinned.
|
||||
*
|
||||
* @param hsl 3-element array which holds the input HSL components
|
||||
* @return the resulting RGB color
|
||||
*/
|
||||
@ColorInt
|
||||
public static int HSLToColor(@NonNull float[] hsl) {
|
||||
final float h = hsl[0];
|
||||
final float s = hsl[1];
|
||||
final float l = hsl[2];
|
||||
|
||||
final float c = (1f - Math.abs(2 * l - 1f)) * s;
|
||||
final float m = l - 0.5f * c;
|
||||
final float x = c * (1f - Math.abs((h / 60f % 2f) - 1f));
|
||||
|
||||
final int hueSegment = (int) h / 60;
|
||||
|
||||
int r = 0, g = 0, b = 0;
|
||||
|
||||
switch (hueSegment) {
|
||||
case 0:
|
||||
r = Math.round(255 * (c + m));
|
||||
g = Math.round(255 * (x + m));
|
||||
b = Math.round(255 * m);
|
||||
break;
|
||||
case 1:
|
||||
r = Math.round(255 * (x + m));
|
||||
g = Math.round(255 * (c + m));
|
||||
b = Math.round(255 * m);
|
||||
break;
|
||||
case 2:
|
||||
r = Math.round(255 * m);
|
||||
g = Math.round(255 * (c + m));
|
||||
b = Math.round(255 * (x + m));
|
||||
break;
|
||||
case 3:
|
||||
r = Math.round(255 * m);
|
||||
g = Math.round(255 * (x + m));
|
||||
b = Math.round(255 * (c + m));
|
||||
break;
|
||||
case 4:
|
||||
r = Math.round(255 * (x + m));
|
||||
g = Math.round(255 * m);
|
||||
b = Math.round(255 * (c + m));
|
||||
break;
|
||||
case 5:
|
||||
case 6:
|
||||
r = Math.round(255 * (c + m));
|
||||
g = Math.round(255 * m);
|
||||
b = Math.round(255 * (x + m));
|
||||
break;
|
||||
}
|
||||
|
||||
r = constrain(r, 0, 255);
|
||||
g = constrain(g, 0, 255);
|
||||
b = constrain(b, 0, 255);
|
||||
|
||||
return Color.rgb(r, g, b);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert the ARGB color to its HSL (hue-saturation-lightness) components.
|
||||
* <ul>
|
||||
* <li>outHsl[0] is Hue [0 .. 360)</li>
|
||||
* <li>outHsl[1] is Saturation [0...1]</li>
|
||||
* <li>outHsl[2] is Lightness [0...1]</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param color the ARGB color to convert. The alpha component is ignored
|
||||
* @param outHsl 3-element array which holds the resulting HSL components
|
||||
*/
|
||||
public static void colorToHSL(@ColorInt int color, @NonNull float[] outHsl) {
|
||||
RGBToHSL(Color.red(color), Color.green(color), Color.blue(color), outHsl);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert RGB components to HSL (hue-saturation-lightness).
|
||||
* <ul>
|
||||
* <li>outHsl[0] is Hue [0 .. 360)</li>
|
||||
* <li>outHsl[1] is Saturation [0...1]</li>
|
||||
* <li>outHsl[2] is Lightness [0...1]</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param r red component value [0..255]
|
||||
* @param g green component value [0..255]
|
||||
* @param b blue component value [0..255]
|
||||
* @param outHsl 3-element array which holds the resulting HSL components
|
||||
*/
|
||||
public static void RGBToHSL(@IntRange(from = 0x0, to = 0xFF) int r,
|
||||
@IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
|
||||
@NonNull float[] outHsl) {
|
||||
final float rf = r / 255f;
|
||||
final float gf = g / 255f;
|
||||
final float bf = b / 255f;
|
||||
|
||||
final float max = Math.max(rf, Math.max(gf, bf));
|
||||
final float min = Math.min(rf, Math.min(gf, bf));
|
||||
final float deltaMaxMin = max - min;
|
||||
|
||||
float h, s;
|
||||
float l = (max + min) / 2f;
|
||||
|
||||
if (max == min) {
|
||||
// Monochromatic
|
||||
h = s = 0f;
|
||||
} else {
|
||||
if (max == rf) {
|
||||
h = ((gf - bf) / deltaMaxMin) % 6f;
|
||||
} else if (max == gf) {
|
||||
h = ((bf - rf) / deltaMaxMin) + 2f;
|
||||
} else {
|
||||
h = ((rf - gf) / deltaMaxMin) + 4f;
|
||||
}
|
||||
|
||||
s = deltaMaxMin / (1f - Math.abs(2f * l - 1f));
|
||||
}
|
||||
|
||||
h = (h * 60f) % 360f;
|
||||
if (h < 0) {
|
||||
h += 360f;
|
||||
}
|
||||
|
||||
outHsl[0] = constrain(h, 0f, 360f);
|
||||
outHsl[1] = constrain(s, 0f, 1f);
|
||||
outHsl[2] = constrain(l, 0f, 1f);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue