mirror of
https://gitlab.gnome.org/jwestman/blueprint-compiler.git
synced 2025-05-04 15:59:08 -04:00
docs: Remove the examples page
It has been replaced with the new syntax reference, and it was out of date anyway.
This commit is contained in:
parent
a9f6bf8d89
commit
4d62df0068
2 changed files with 0 additions and 479 deletions
|
@ -1,478 +0,0 @@
|
|||
========
|
||||
Examples
|
||||
========
|
||||
|
||||
|
||||
Namespaces and libraries
|
||||
------------------------
|
||||
|
||||
GTK declaration
|
||||
~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
// Required in every blueprint file. Defines the major version
|
||||
// of GTK the file is designed for.
|
||||
using Gtk 4.0;
|
||||
|
||||
Importing libraries
|
||||
~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
// Import Adwaita 1. The name given here is the GIR namespace name, which
|
||||
// might not match the library name or C prefix.
|
||||
using Adw 1;
|
||||
|
||||
|
||||
Objects
|
||||
-------
|
||||
|
||||
Defining objects with properties
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Box {
|
||||
orientation: vertical;
|
||||
|
||||
Gtk.Label {
|
||||
label: "Hello, world!";
|
||||
}
|
||||
}
|
||||
|
||||
Referencing an object in code
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
// Your code can reference the object by `my_window`
|
||||
Gtk.Window my_window {
|
||||
title: "My window";
|
||||
}
|
||||
|
||||
Using classes defined by your app
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Use a leading ``.`` to tell the compiler that the class is defined in your
|
||||
app, not in the GIR, so it should skip validation.
|
||||
|
||||
.. code-block::
|
||||
|
||||
.MyAppCustomWidget my_widget {
|
||||
my-custom-property: 3.14;
|
||||
}
|
||||
|
||||
|
||||
Templates
|
||||
---------
|
||||
|
||||
Defining a template
|
||||
~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Many language bindings have a way to create subclasses that are defined both
|
||||
in code and in the blueprint file. Check your language's documentation on
|
||||
how to use this feature.
|
||||
|
||||
In this example, we create a class called ``MyAppWindow`` that inherits from
|
||||
``Gtk.ApplicationWindow``.
|
||||
|
||||
.. code-block::
|
||||
|
||||
template MyAppWindow : Gtk.ApplicationWindow {
|
||||
my-custom-property: 3.14;
|
||||
}
|
||||
|
||||
Referencing a template object
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
If you want to use a template object elsewhere in your blueprint, you can use
|
||||
the template class name as the object ID:
|
||||
|
||||
.. code-block::
|
||||
|
||||
template MyAppWindow : ApplicationWindow { }
|
||||
|
||||
Gtk.Label {
|
||||
visible: bind MyAppWindow.visible;
|
||||
}
|
||||
|
||||
|
||||
Properties
|
||||
----------
|
||||
|
||||
Translations
|
||||
~~~~~~~~~~~~
|
||||
|
||||
Use ``_("...")`` to mark strings as translatable. You can put a comment for
|
||||
translators on the line above if needed.
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Label label {
|
||||
/* Translators: This is the main text of the welcome screen */
|
||||
label: _("Hello, world!");
|
||||
}
|
||||
|
||||
Use ``C_("context", "...")`` to add a *message context* to a string to
|
||||
disambiguate it, in case the same string appears in different places. Remember,
|
||||
two strings might be the same in one language but different in another depending
|
||||
on context.
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Label label {
|
||||
/* Translators: This is a section in the preferences window */
|
||||
label: C_("preferences window", "Hello, world!");
|
||||
}
|
||||
|
||||
Referencing objects by ID
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Range range1 {
|
||||
adjustment: my_adjustment;
|
||||
}
|
||||
Gtk.Range range2 {
|
||||
adjustment: my_adjustment;
|
||||
}
|
||||
|
||||
Gtk.Adjustment my_adjustment {
|
||||
}
|
||||
|
||||
Defining object properties inline
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Range {
|
||||
adjustment: Gtk.Adjustment my_adjustment {
|
||||
value: 10;
|
||||
};
|
||||
}
|
||||
|
||||
Gtk.Range range1 {
|
||||
// You can even still reference the object by ID
|
||||
adjustment: my_adjustment;
|
||||
}
|
||||
|
||||
.. note::
|
||||
Note the semicolon after the closing brace of the ``Gtk.Adjustment``. It is
|
||||
required.
|
||||
|
||||
Type Literals
|
||||
~~~~~~~~~~~~~
|
||||
|
||||
Some properties have the type `GObject.Type <https://docs.gtk.org/gobject/alias.Type.html>`_, that is, their value is
|
||||
itself a description of a type in the GObject type system. An example is
|
||||
`Gio.ListStore:item-type <https://docs.gtk.org/gio/property.ListStore.item-type.html>`_. Such properties can be
|
||||
specified with the ``typeof()`` operator:
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gio.ListStore {
|
||||
item-type: typeof(.MyDataModel);
|
||||
}
|
||||
|
||||
.. note::
|
||||
|
||||
Though it looks like a function, ``typeof()`` is actually a special operator. This is an important syntactic
|
||||
distinction because the argument to ``typeof()`` is interpreted at the grammar level as a type, not a value or
|
||||
expression.
|
||||
|
||||
Bindings
|
||||
~~~~~~~~
|
||||
|
||||
Use the ``bind`` keyword to bind a property to another object's property in
|
||||
the same file.
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.ProgressBar bar1 {
|
||||
}
|
||||
|
||||
Gtk.ProgressBar bar2 {
|
||||
value: bind bar1.value;
|
||||
}
|
||||
|
||||
Binding Flags
|
||||
~~~~~~~~~~~~~
|
||||
|
||||
Use the ``no-sync-create`` keyword to only update the target value when the
|
||||
source value changes, not when the binding is first created.
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.ProgressBar bar1 {
|
||||
value: 10;
|
||||
}
|
||||
|
||||
Gtk.ProgressBar bar2 {
|
||||
value: bind bar1.value no-sync-create;
|
||||
}
|
||||
|
||||
Use the ``bidirectional`` keyword to bind properties in both directions.
|
||||
|
||||
.. code-block::
|
||||
|
||||
// Text of entry1 is bound to text
|
||||
// of entry2 and vice versa
|
||||
|
||||
Gtk.Entry entry1 {
|
||||
text: bind entry2.text bidirectional;
|
||||
}
|
||||
|
||||
Gtk.Entry entry2 {
|
||||
|
||||
}
|
||||
|
||||
Use the ``inverted`` keyword to invert to bind a boolean property
|
||||
to inverted value of another one.
|
||||
|
||||
.. code-block::
|
||||
|
||||
// When switch1 is on, switch2 will be off
|
||||
Gtk.Switch switch1 {
|
||||
active: bind switch2.active inverted bidirectional;
|
||||
}
|
||||
|
||||
// When switch2 is on, switch1 will be off
|
||||
Gtk.Switch switch2 {
|
||||
|
||||
}
|
||||
|
||||
|
||||
Signals
|
||||
-------
|
||||
|
||||
Basic Usage
|
||||
~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Button {
|
||||
// on_button_clicked is defined in your application
|
||||
clicked => on_button_clicked();
|
||||
}
|
||||
|
||||
Flags
|
||||
~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Button {
|
||||
clicked => on_button_clicked() swapped;
|
||||
}
|
||||
|
||||
Object
|
||||
~~~~~~
|
||||
|
||||
By default the widget is passed to callback as first argument. However,
|
||||
you can specify another object to use as first argument of callback.
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Entry {
|
||||
activate => grab_focus(another_entry);
|
||||
}
|
||||
|
||||
Gtk.Entry another_entry {
|
||||
|
||||
}
|
||||
|
||||
|
||||
CSS Styles
|
||||
----------
|
||||
|
||||
Basic Usage
|
||||
~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Label {
|
||||
styles ["dim-label", "title"]
|
||||
}
|
||||
|
||||
|
||||
Menus
|
||||
-----
|
||||
|
||||
Basic Usage
|
||||
~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
menu my_menu {
|
||||
section {
|
||||
label: _("File");
|
||||
item {
|
||||
label: _("Open");
|
||||
action: "win.open";
|
||||
}
|
||||
item {
|
||||
label: _("Save");
|
||||
action: "win.save";
|
||||
}
|
||||
submenu {
|
||||
label: _("Save As");
|
||||
item {
|
||||
label: _("PDF");
|
||||
action: "win.save_as_pdf";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Item Shorthand
|
||||
~~~~~~~~~~~~~~
|
||||
|
||||
For menu items with only a label, action, and/or icon, you can define all three
|
||||
on one line. The action and icon are optional.
|
||||
|
||||
.. code-block::
|
||||
|
||||
menu {
|
||||
item (_("Copy"), "app.copy", "copy-symbolic")
|
||||
}
|
||||
|
||||
|
||||
Layout Properties
|
||||
-----------------
|
||||
|
||||
Basic Usage
|
||||
~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Grid {
|
||||
Gtk.Label {
|
||||
layout {
|
||||
row: 0;
|
||||
column: 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Accessibility Properties
|
||||
------------------------
|
||||
|
||||
Basic Usage
|
||||
~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Widget {
|
||||
accessibility {
|
||||
orientation: vertical;
|
||||
labelled-by: my_label;
|
||||
checked: true;
|
||||
}
|
||||
}
|
||||
|
||||
Gtk.Label my_label {}
|
||||
|
||||
|
||||
Widget-Specific Items
|
||||
---------------------
|
||||
|
||||
Gtk.ComboBoxText
|
||||
~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.ComboBoxText {
|
||||
items [
|
||||
item1: "Item 1",
|
||||
item2: _("Items can be translated"),
|
||||
"The item ID is not required",
|
||||
]
|
||||
}
|
||||
|
||||
Gtk.FileFilter
|
||||
~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.FileFilter {
|
||||
mime-types ["image/jpeg", "video/webm"]
|
||||
patterns ["*.txt"]
|
||||
suffixes ["png"]
|
||||
}
|
||||
|
||||
Gtk.SizeGroup
|
||||
~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.SizeGroup {
|
||||
mode: both;
|
||||
widgets [label1, label2]
|
||||
}
|
||||
|
||||
Gtk.Label label1 {}
|
||||
Gtk.Label label2 {}
|
||||
|
||||
Gtk.BuilderListItemFactory
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.ListView {
|
||||
factory: Gtk.BuilderListItemFactory {
|
||||
template {
|
||||
child: Label {
|
||||
label: "Hello";
|
||||
};
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
Gtk.StringList
|
||||
~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.StringList {
|
||||
strings ["Hello, world!", _("Translated string")]
|
||||
}
|
||||
|
||||
Gtk.Dialog and Gtk.InfoBar
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Dialog {
|
||||
[action response=ok]
|
||||
Gtk.Button ok_response {}
|
||||
|
||||
[action response=cancel]
|
||||
Gtk.Button cancel_response {}
|
||||
|
||||
[action response=9]
|
||||
Gtk.Button app_defined_response {}
|
||||
}
|
||||
|
||||
Gtk.Label
|
||||
~~~~~~~~~
|
||||
|
||||
Blueprint does not have syntax for `attributes` on `Gtk.Label`.
|
||||
|
||||
Instead, you should use `platform classes <https://gnome.pages.gitlab.gnome.org/libadwaita/doc/main/style-classes.html>`_, `CSS <https://docs.gtk.org/gtk4/css-properties.html>`_, `Pango Markup <https://docs.gtk.org/Pango/pango_markup.html>`_ or `Gtk.Label.set_attributes <https://docs.gtk.org/gtk4/method.Label.set_attributes.html>`_.
|
||||
|
||||
Examples
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Label {
|
||||
label: "Hello, World!";
|
||||
styles ["title-1"]
|
||||
}
|
||||
|
||||
.. code-block::
|
||||
|
||||
Gtk.Label {
|
||||
label: "<b>Hello, World!</b>";
|
||||
use-markup: true;
|
||||
}
|
|
@ -19,7 +19,6 @@ Blueprint is a markup language and compiler for GTK 4 user interfaces.
|
|||
translations
|
||||
flatpak
|
||||
reference/index
|
||||
examples
|
||||
packaging
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue