diff --git a/dot_config/niri/config.kdl b/dot_config/niri/config.kdl deleted file mode 100644 index ee3465e..0000000 --- a/dot_config/niri/config.kdl +++ /dev/null @@ -1,719 +0,0 @@ -// This config is in the KDL format: https://kdl.dev -// "/-" comments out the following node. - -input { - keyboard { - xkb { - // You can set rules, model, layout, variant and options. - // For more information, see xkeyboard-config(7). - - // For example: - // layout "us,ru" - // options "grp:win_space_toggle,compose:ralt,ctrl:nocaps" - layout "us" - options "compose:ralt" - } - - // You can set the keyboard repeat parameters. The defaults match wlroots and sway. - // Delay is in milliseconds before the repeat starts. Rate is in characters per second. - repeat-delay 200 - repeat-rate 50 - - // Niri can remember the keyboard layout globally (the default) or per-window. - // - "global" - layout change is global for all windows. - // - "window" - layout is tracked for each window individually. - // track-layout "global" - } - - // Next sections include libinput settings. - // Omitting settings disables them, or leaves them at their default values. - touchpad { - tap - // dwt - // dwtp - natural-scroll - // accel-speed 0.2 - // accel-profile "flat" - // tap-button-map "left-middle-right" - // click-method "clickfinger" - } - - mouse { - // natural-scroll - accel-speed 0.0 - accel-profile "flat" - } - - trackpoint { - // natural-scroll - // accel-speed 0.2 - // accel-profile "flat" - } - - tablet { - // Set the name of the output (see below) which the tablet will map to. - // If this is unset or the output doesn't exist, the tablet maps to one of the - // existing outputs. - map-to-output "eDP-1" - } - - touch { - // Set the name of the output (see below) which touch input will map to. - // If this is unset or the output doesn't exist, touch input maps to one of the - // existing outputs. - map-to-output "eDP-1" - } - - // By default, niri will take over the power button to make it sleep - // instead of power off. - // Uncomment this if you would like to configure the power button elsewhere - // (i.e. logind.conf). - // disable-power-key-handling - - // Uncomment this to make the mouse warp to the center of newly focused windows. - warp-mouse-to-focus - - // Focus windows and outputs automatically when moving the mouse into them. - focus-follows-mouse - - // Uncomment this to enable workspace auto-back-and-forth. - // If enabled, switching to the same workspace by index twice will switch back to the - // previous workspace. - workspace-auto-back-and-forth -} - -// You can configure outputs by their name, which you can find -// by running `niri msg outputs` while inside a niri instance. -// The built-in laptop monitor is usually called "eDP-1". -// Remember to uncomment the node by removing "/-"! -/-output "eDP-1" { - // Uncomment this line to disable this output. - // off - - // Scale is a floating-point number, but at the moment only integer values work. - scale 2.0 - - // Transform allows to rotate the output counter-clockwise, valid values are: - // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270. - transform "normal" - - // Resolution and, optionally, refresh rate of the output. - // The format is "x" or "x@". - // If the refresh rate is omitted, niri will pick the highest refresh rate - // for the resolution. - // If the mode is omitted altogether or is invalid, niri will pick one automatically. - // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes. - mode "1920x1080@120.030" - - // Position of the output in the global coordinate space. - // This affects directional monitor actions like "focus-monitor-left", and cursor movement. - // The cursor can only move between directly adjacent outputs. - // Output scale has to be taken into account for positioning: - // outputs are sized in logical, or scaled, pixels. - // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080, - // so to put another output directly adjacent to it on the right, set its x to 1920. - // It the position is unset or results in an overlap, the output is instead placed - // automatically. - position x=1280 y=0 -} - -output "DP-1" { - mode "1920x1080" - position x=0 y=0 - variable-refresh-rate -} - - -output "HDMI-A-1" { - mode "1920x1080@60" - position x=1920 y=0 -} - - -layout { - // By default focus ring and border are rendered as a solid background rectangle - // behind windows. That is, they will show up through semitransparent windows. - // This is because windows using client-side decorations can have an arbitrary shape. - // - // If you don't like that, you should uncomment `prefer-no-csd` below. - // Niri will draw focus ring and border *around* windows that agree to omit their - // client-side decorations. - - // You can change how the focus ring looks. - focus-ring { - // Uncomment this line to disable the focus ring. - // off - - // How many logical pixels the ring extends out from the windows. - width 2 - - // Colors can be set in a variety of ways: - // - CSS named colors: "red" - // - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa" - // - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others. - - // Color of the ring on the active monitor. - active-color "#f4dbd6" - - // Color of the ring on inactive monitors. - inactive-color "#363a4f" - - // Additionally, there's a legacy RGBA syntax: - // active-color 127 200 255 255 - - // You can also use gradients. They take precedence over solid colors. - // Gradients are rendered the same as CSS linear-gradient(angle, from, to). - // The angle is the same as in linear-gradient, and is optional, - // defaulting to 180 (top-to-bottom gradient). - // You can use any CSS linear-gradient tool on the web to set these up. - // - // active-gradient from="#80c8ff" to="#bbddff" angle=45 - - // You can also color the gradient relative to the entire view - // of the workspace, rather than relative to just the window itself. - // To do that, set relative-to="workspace-view". - // - // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" - } - - // You can also add a border. It's similar to the focus ring, but always visible. - border { - // The settings are the same as for the focus ring. - // If you enable the border, you probably want to disable the focus ring. - off - - width 4 - active-color "#ffc87f" - inactive-color "#505050" - - // active-gradient from="#ffbb66" to="#ffc880" angle=45 relative-to="workspace-view" - // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" - } - - // You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between. - preset-column-widths { - // Proportion sets the width as a fraction of the output width, taking gaps into account. - // For example, you can perfectly fit four windows sized "proportion 0.25" on an output. - // The default preset widths are 1/3, 1/2 and 2/3 of the output. - proportion 0.33333 - proportion 0.5 - proportion 0.66667 - - // Fixed sets the width in logical pixels exactly. - // fixed 1920 - } - - // You can change the default width of the new windows. - default-column-width { proportion 0.5; } - // If you leave the brackets empty, the windows themselves will decide their initial width. - // default-column-width {} - - // Set gaps around windows in logical pixels. - gaps 16 - - // Struts shrink the area occupied by windows, similarly to layer-shell panels. - // You can think of them as a kind of outer gaps. They are set in logical pixels. - // Left and right struts will cause the next window to the side to always be visible. - // Top and bottom struts will simply add outer gaps in addition to the area occupied by - // layer-shell panels and regular gaps. - struts { - // left 64 - // right 64 - // top 64 - // bottom 64 - } - - // When to center a column when changing focus, options are: - // - "never", default behavior, focusing an off-screen column will keep at the left - // or right edge of the screen. - // - "on-overflow", focusing a column will center it if it doesn't fit - // together with the previously focused column. - // - "always", the focused column will always be centered. - center-focused-column "never" -} - -// You can override environment variables for processes spawned by niri. -environment { - // Set a variable like this: - // QT_QPA_PLATFORM "wayland" - - DISPLAY ":0" - QT_QPA_PLATFORMTHEME "qt6ct" -} - -cursor { - // Change the theme and size of the cursor as well as set the - // `XCURSOR_THEME` and `XCURSOR_SIZE` env variables. - xcursor-theme "Qogir-dark" - xcursor-size 24 -} - -// Uncomment this line to ask the clients to omit their client-side decorations if possible. -// If the client will specifically ask for CSD, the request will be honored. -// Additionally, clients will be informed that they are tiled, removing some rounded corners. -prefer-no-csd - -// You can change the path where screenshots are saved. -// A ~ at the front will be expanded to the home directory. -// The path is formatted with strftime(3) to give you the screenshot date and time. -screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png" - -// You can also set this to null to disable saving screenshots to disk. -// screenshot-path null - -// Settings for the "Important Hotkeys" overlay. -hotkey-overlay { - // Uncomment this line if you don't want to see the hotkey help at niri startup. - // skip-at-startup -} - -// Animation settings. -animations { - // Uncomment to turn off all animations. - // off - - // Slow down all animations by this factor. Values below 1 speed them up instead. - // slowdown 3.0 - - // You can configure all individual animations. - // Available settings are the same for all of them. - // - off disables the animation. - // - // Niri supports two animation types: easing and spring. - // You can set properties for only ONE of them. - // - // Easing has the following settings: - // - duration-ms sets the duration of the animation in milliseconds. - // - curve sets the easing curve. Currently, available curves - // are "ease-out-cubic" and "ease-out-expo". - // - // Spring animations work better with touchpad gestures, because they - // take into account the velocity of your fingers as you release the swipe. - // The parameters are less obvious and generally should be tuned - // with trial and error. Notably, you cannot directly set the duration. - // You can use this app to help visualize how the spring parameters - // change the animation: https://flathub.org/apps/app.drey.Elastic - // - // A spring animation is configured like this: - // - spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001 - // - // The damping ratio goes from 0.1 to 10.0 and has the following properties: - // - below 1.0: underdamped spring, will oscillate in the end. - // - above 1.0: overdamped spring, won't oscillate. - // - 1.0: critically damped spring, comes to rest in minimum possible time - // without oscillations. - // - // However, even with damping ratio = 1.0 the spring animation may oscillate - // if "launched" with enough velocity from a touchpad swipe. - // - // Lower stiffness will result in a slower animation more prone to oscillation. - // - // Set epsilon to a lower value if the animation "jumps" in the end. - // - // The spring mass is hardcoded to 1.0 and cannot be changed. Instead, change - // stiffness proportionally. E.g. increasing mass by 2x is the same as - // decreasing stiffness by 2x. - - // Animation when switching workspaces up and down, - // including after the touchpad gesture. - workspace-switch { - // off - spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001 - } - - // All horizontal camera view movement: - // - When a window off-screen is focused and the camera scrolls to it. - // - When a new window appears off-screen and the camera scrolls to it. - // - When a window resizes bigger and the camera scrolls to show it in full. - // - And so on. - horizontal-view-movement { - // off - // spring damping-ratio=1.0 stiffness=800 epsilon=0.0001 - } - - // Window opening animation. Note that this one has different defaults. - window-open { - // off - duration-ms 150 - curve "ease-out-expo" - - // Example for a slightly bouncy window opening: - // spring damping-ratio=0.8 stiffness=1000 epsilon=0.0001 - } - - // Config parse error and new default config creation notification - // open/close animation. - config-notification-open-close { - // off - spring damping-ratio=0.6 stiffness=1000 epsilon=0.001 - } -} - -// Window rules let you adjust behavior for individual windows. -// They are processed in order of appearance in this file. -// (This example rule is commented out with a "/-" in front.) -/-window-rule { - // Match directives control which windows this rule will apply to. - // You can match by app-id and by title. - // The window must match all properties of the match directive. - match app-id="org.myapp.MyApp" title="My Cool App" - - // There can be multiple match directives. A window must match any one - // of the rule's match directives. - // - // If there are no match directives, any window will match the rule. - match title="Second App" - - // You can also add exclude directives which have the same properties. - // If a window matches any exclude directive, it won't match this rule. - // - // Both app-id and title are regular expressions. - // Raw KDL strings are helpful here. - exclude app-id=r#"\.unwanted\."# - - // Here are the properties that you can set on a window rule. - // You can override the default column width. - default-column-width { proportion 0.75; } - - // You can set the output that this window will initially open on. - // If such an output does not exist, it will open on the currently - // focused output as usual. - open-on-output "eDP-1" - - // Make this window open as a maximized column. - open-maximized true - - // Make this window open fullscreen. - open-fullscreen true - // You can also set this to false to prevent a window from opening fullscreen. - // open-fullscreen false -} - -window-rule { - match app-id="steam_app_*" - match app-id="cs2" - match app-id="genshinimpact.exe" - match app-id="starrail.exe" - match app-id="zenlesszonezero.exe" - - open-on-output "DP-1" - open-maximized true - open-fullscreen true -} - -// Here's a useful example. Work around WezTerm's initial configure bug -// by setting an empty default-column-width. -window-rule { - // This regular expression is intentionally made as specific as possible, - // since this is the default config, and we want no false positives. - // You can get away with just app-id="wezterm" if you want. - // The regular expression can match anywhere in the string. - match app-id=r#"^org\.wezfurlong\.wezterm$"# - default-column-width {} -} - -window-rule { - geometry-corner-radius 10 - clip-to-geometry true -} - -binds { - // Keys consist of modifiers separated by + signs, followed by an XKB key name - // in the end. To find an XKB name for a particular key, you may use a program - // like wev. - // - // "Mod" is a special modifier equal to Super when running on a TTY, and to Alt - // when running as a winit window. - // - // Most actions that you can bind here can also be invoked programmatically with - // `niri msg action do-something`. - - // Mod-Shift-/, which is usually the same as Mod-?, - // shows a list of important hotkeys. - Mod+Shift+Slash { show-hotkey-overlay; } - - // Suggested binds for running programs: terminal, app launcher, screen locker. - Mod+Return { spawn "foot"; } - Mod+D { spawn "rofi" "-show" "drun" "-theme" "catppuccin-macchiato"; } - Mod+W { spawn "rofi" "-show" "window" "-theme" "catppuccin-macchiato"; } - Mod+Q { spawn "rofi" "-show" "power-menu" "-modi" "power-menu:rofi-power-menu"; } - - Mod+E { spawn "kitty" "--class='fm-term'" "nnn" "-da" "-P" "p"; } - Mod+Shift+E { spawn "xdg-open" "."; } - - Mod+V { spawn "bash" "-c" "cliphist list | rofi -dmenu | cliphist decode | wl-copy"; } - - // Example volume keys mappings for PipeWire & WirePlumber. - // XF86AudioRaiseVolume { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; } - // XF86AudioLowerVolume { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; } - XF86AudioRaiseVolume allow-when-locked=true { spawn "swayosd-client" "--output-volume" "raise"; } - XF86AudioLowerVolume allow-when-locked=true { spawn "swayosd-client" "--output-volume" "lower"; } - XF86AudioMute allow-when-locked=true { spawn "swayosd-client" "--output-volume" "mute-toggle"; } - - XF86AudioMedia allow-when-locked=true { spawn "playerctl" "play-pause"; } - XF86AudioPlay allow-when-locked=true { spawn "playerctl" "play-pause"; } - XF86AudioPrev allow-when-locked=true { spawn "playerctl" "previous"; } - XF86AudioNext allow-when-locked=true { spawn "playerctl" "next"; } - - XF86MonBrightnessUp allow-when-locked=true { spawn "brightnessctl" "set" "+5%"; } - XF86MonBrightnessDown allow-when-locked=true { spawn "brightnessctl" "set" "5%-"; } - - Mod+C { close-window; } - - Mod+Left { focus-column-left; } - Mod+Down { focus-window-down; } - Mod+Up { focus-window-up; } - Mod+Right { focus-column-right; } - Mod+H { focus-column-left; } - Mod+J { focus-window-down; } - Mod+K { focus-window-up; } - Mod+L { focus-column-right; } - - Mod+Shift+Left { move-column-left; } - Mod+Shift+Down { move-window-down; } - Mod+Shift+Up { move-window-up; } - Mod+Shift+Right { move-column-right; } - Mod+Shift+H { move-column-left; } - Mod+Shift+J { move-window-down; } - Mod+Shift+K { move-window-up; } - Mod+Shift+L { move-column-right; } - - // Alternative commands that move across workspaces when reaching - // the first or last window in a column. - // Mod+J { focus-window-or-workspace-down; } - // Mod+K { focus-window-or-workspace-up; } - // Mod+Ctrl+J { move-window-down-or-to-workspace-down; } - // Mod+Ctrl+K { move-window-up-or-to-workspace-up; } - - Mod+Home { focus-column-first; } - Mod+End { focus-column-last; } - Mod+Ctrl+Home { move-column-to-first; } - Mod+Ctrl+End { move-column-to-last; } - - Mod+Ctrl+Left { focus-monitor-left; } - Mod+Ctrl+Down { focus-monitor-down; } - Mod+Ctrl+Up { focus-monitor-up; } - Mod+Ctrl+Right { focus-monitor-right; } - Mod+Ctrl+H { focus-monitor-left; } - Mod+Ctrl+J { focus-monitor-down; } - Mod+Ctrl+K { focus-monitor-up; } - Mod+Ctrl+L { focus-monitor-right; } - - Mod+Shift+Ctrl+Left { move-column-to-monitor-left; } - Mod+Shift+Ctrl+Down { move-column-to-monitor-down; } - Mod+Shift+Ctrl+Up { move-column-to-monitor-up; } - Mod+Shift+Ctrl+Right { move-column-to-monitor-right; } - Mod+Shift+Ctrl+H { move-column-to-monitor-left; } - Mod+Shift+Ctrl+J { move-column-to-monitor-down; } - Mod+Shift+Ctrl+K { move-column-to-monitor-up; } - Mod+Shift+Ctrl+L { move-column-to-monitor-right; } - - // Alternatively, there are commands to move just a single window: - // Mod+Shift+Ctrl+Left { move-window-to-monitor-left; } - // ... - - Mod+Shift+Comma { move-window-to-monitor-left; } - Mod+Shift+Period { move-window-to-monitor-right; } - Mod+Comma { focus-monitor-left; } - Mod+Period { focus-monitor-right; } - - // And you can also move a whole workspace to another monitor: - // Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; } - // ... - - Mod+Page_Down { focus-workspace-down; } - Mod+Page_Up { focus-workspace-up; } - Mod+U { focus-workspace-down; } - Mod+I { focus-workspace-up; } - Mod+Shift+Page_Down { move-column-to-workspace-down; } - Mod+Shift+Page_Up { move-column-to-workspace-up; } - Mod+Shift+U { move-column-to-workspace-down; } - Mod+Shift+I { move-column-to-workspace-up; } - - // Alternatively, there are commands to move just a single window: - // Mod+Ctrl+Page_Down { move-window-to-workspace-down; } - // ... - - Mod+Ctrl+Page_Down { move-workspace-down; } - Mod+Ctrl+Page_Up { move-workspace-up; } - Mod+Ctrl+U { move-workspace-down; } - Mod+Ctrl+I { move-workspace-up; } - - // You can bind mouse wheel scroll ticks using the following syntax. - // These binds will change direction based on the natural-scroll setting. - // - // To avoid scrolling through workspaces really fast, you can use - // the cooldown-ms property. The bind will be rate-limited to this value. - // You can set a cooldown on any bind, but it's most useful for the wheel. - Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; } - Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; } - Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; } - Mod+Ctrl+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; } - - Mod+WheelScrollRight { focus-column-right; } - Mod+WheelScrollLeft { focus-column-left; } - Mod+Ctrl+WheelScrollRight { move-column-right; } - Mod+Ctrl+WheelScrollLeft { move-column-left; } - - // Usually scrolling up and down with Shift in applications results in - // horizontal scrolling; these binds replicate that. - Mod+Shift+WheelScrollDown { focus-column-right; } - Mod+Shift+WheelScrollUp { focus-column-left; } - Mod+Ctrl+Shift+WheelScrollDown { move-column-right; } - Mod+Ctrl+Shift+WheelScrollUp { move-column-left; } - - // Similarly, you can bind touchpad scroll "ticks". - // Touchpad scrolling is continuous, so for these binds it is split into - // discrete intervals. - // These binds are also affected by touchpad's natural-scroll, so these - // example binds are "inverted", since we have natural-scroll enabled for - // touchpads by default. - // Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; } - // Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; } - - // You can refer to workspaces by index. However, keep in mind that - // niri is a dynamic workspace system, so these commands are kind of - // "best effort". Trying to refer to a workspace index bigger than - // the current workspace count will instead refer to the bottommost - // (empty) workspace. - // - // For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on - // will all refer to the 3rd workspace. - Mod+1 { focus-workspace 1; } - Mod+2 { focus-workspace 2; } - Mod+3 { focus-workspace 3; } - Mod+4 { focus-workspace 4; } - Mod+5 { focus-workspace 5; } - Mod+6 { focus-workspace 6; } - Mod+7 { focus-workspace 7; } - Mod+8 { focus-workspace 8; } - Mod+9 { focus-workspace 9; } - - Mod+Ctrl+1 { move-column-to-workspace 1; } - Mod+Ctrl+2 { move-column-to-workspace 2; } - Mod+Ctrl+3 { move-column-to-workspace 3; } - Mod+Ctrl+4 { move-column-to-workspace 4; } - Mod+Ctrl+5 { move-column-to-workspace 5; } - Mod+Ctrl+6 { move-column-to-workspace 6; } - Mod+Ctrl+7 { move-column-to-workspace 7; } - Mod+Ctrl+8 { move-column-to-workspace 8; } - Mod+Ctrl+9 { move-column-to-workspace 9; } - - Mod+Shift+1 { move-window-to-workspace 1; } - Mod+Shift+2 { move-window-to-workspace 2; } - Mod+Shift+3 { move-window-to-workspace 3; } - Mod+Shift+4 { move-window-to-workspace 4; } - Mod+Shift+5 { move-window-to-workspace 5; } - Mod+Shift+6 { move-window-to-workspace 6; } - Mod+Shift+7 { move-window-to-workspace 7; } - Mod+Shift+8 { move-window-to-workspace 8; } - Mod+Shift+9 { move-window-to-workspace 9; } - - // Alternatively, there are commands to move just a single window: - // Mod+Ctrl+1 { move-window-to-workspace 1; } - - // Mod+Shift+BracketLeft { consume-window-into-column; } - // Mod+Shift+BracketRight { expel-window-from-column; } - - // There are also commands that consume or expel a single window to the side. - Mod+BracketLeft { consume-or-expel-window-left; } - Mod+BracketRight { consume-or-expel-window-right; } - - Mod+R { switch-preset-column-width; } - Mod+F { maximize-column; } - Mod+Shift+F { fullscreen-window; } - Mod+Ctrl+C { center-column; } - - // Finer width adjustments. - // This command can also: - // * set width in pixels: "1000" - // * adjust width in pixels: "-5" or "+5" - // * set width as a percentage of screen width: "25%" - // * adjust width as a percentage of screen width: "-10%" or "+10%" - // Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0, - // set-column-width "100" will make the column occupy 200 physical screen pixels. - Mod+Minus { set-column-width "-10%"; } - Mod+Equal { set-column-width "+10%"; } - - // Finer height adjustments when in column with other windows. - Mod+Shift+Minus { set-window-height "-10%"; } - Mod+Shift+Equal { set-window-height "+10%"; } - - // Actions to switch layouts. - // Note: if you uncomment these, make sure you do NOT have - // a matching layout switch hotkey configured in xkb options above. - // Having both at once on the same hotkey will break the switching, - // since it will switch twice upon pressing the hotkey (once by xkb, once by niri). - Mod+Space { switch-layout "next"; } - Mod+Shift+Space { switch-layout "prev"; } - - Print { screenshot; } - Mod+Shift+S { screenshot; } - Ctrl+Print { screenshot-screen; } - Alt+Print { screenshot-window; } - Mod+Ctrl+Shift+S { screenshot-window; } - - // The quit action will show a confirmation dialog to avoid accidental exits. - // If you want to skip the confirmation dialog, set the flag like so: - // Mod+Shift+E { quit skip-confirmation=true; } - Mod+Shift+Q { quit; } - - // Mod+Shift+P { power-off-monitors; } - - // This debug bind will tint all surfaces green, unless they are being - // directly scanned out. It's therefore useful to check if direct scanout - // is working. - // Mod+Shift+Ctrl+T { toggle-debug-tint; } -} - -// Settings for debugging. Not meant for normal use. -// These can change or stop working at any point with little notice. -debug { - // Make niri take over its DBus services even if it's not running as a session. - // Useful for testing screen recording changes without having to relogin. - // The main niri instance will *not* currently take back the services; so you will - // need to relogin in the end. - // dbus-interfaces-in-non-session-instances - - // Wait until every frame is done rendering before handing it over to DRM. - // wait-for-frame-completion-before-queueing - - // Enable direct scanout into overlay planes. - // May cause frame drops during some animations on some hardware. - // enable-overlay-planes - - // Disable the use of the cursor plane. - // The cursor will be rendered together with the rest of the frame. - disable-cursor-plane - - // Override the DRM device that niri will use for all rendering. - // render-drm-device "/dev/dri/renderD129" - - // Enable the color-transformations capability of the Smithay renderer. - // May cause a slight decrease in rendering performance. - // enable-color-transformations-capability - - // Emulate zero (unknown) presentation time returned from DRM. - // This is a thing on NVIDIA proprietary drivers, so this flag can be - // used to test that we don't break too hard on those systems. - // emulate-zero-presentation-time -} - -// Add lines like this to spawn processes at startup. -// Note that running niri as a session supports xdg-desktop-autostart, -// which may be more convenient to use. -// spawn-at-startup "alacritty" "-e" "fish" -spawn-at-startup "hyprpaper" -spawn-at-startup "swaync" -spawn-at-startup "waybar" -spawn-at-startup "systemctl" "start" "--user" "foot-server" -spawn-at-startup "systemctl" "start" "--user" "sunshine" -spawn-at-startup "systemctl" "start" "--user" "gammastep" -spawn-at-startup "/usr/lib/polkit-kde-authentication-agent-1" -spawn-at-startup "/usr/lib/kdeconnectd" -spawn-at-startup "kdeconnect-indicator" -spawn-at-startup "wl-paste" "--type" "text" "--watch" "cliphist" "store" -spawn-at-startup "wl-paste" "--type" "image" "--watch" "cliphist" "store" -spawn-at-startup "swayosd-server" -spawn-at-startup "swayidle before-sleep 'loginctl lock-session' lock '/home/eric/.config/hypr/bsplock' &" -spawn-at-startup "xwayland-satellite"