// This config is in the KDL format: https://kdl.dev // "/-" comments out the following node. input { keyboard { xkb { // You can set rules, model, layout, variant and options. // For more information, see xkeyboard-config(7). // For example: // layout "us,ru" // options "grp:win_space_toggle,compose:ralt,ctrl:nocaps" layout "us" options "compose:ralt" } // You can set the keyboard repeat parameters. The defaults match wlroots and sway. // Delay is in milliseconds before the repeat starts. Rate is in characters per second. repeat-delay 200 repeat-rate 50 // Niri can remember the keyboard layout globally (the default) or per-window. // - "global" - layout change is global for all windows. // - "window" - layout is tracked for each window individually. // track-layout "global" } // Next sections include libinput settings. // Omitting settings disables them, or leaves them at their default values. touchpad { tap // dwt // dwtp natural-scroll // accel-speed 0.2 // accel-profile "flat" // tap-button-map "left-middle-right" // click-method "clickfinger" } mouse { // natural-scroll accel-speed 0.0 accel-profile "flat" } trackpoint { // natural-scroll // accel-speed 0.2 // accel-profile "flat" } tablet { // Set the name of the output (see below) which the tablet will map to. // If this is unset or the output doesn't exist, the tablet maps to one of the // existing outputs. map-to-output "eDP-1" } touch { // Set the name of the output (see below) which touch input will map to. // If this is unset or the output doesn't exist, touch input maps to one of the // existing outputs. map-to-output "eDP-1" } // By default, niri will take over the power button to make it sleep // instead of power off. // Uncomment this if you would like to configure the power button elsewhere // (i.e. logind.conf). // disable-power-key-handling // Uncomment this to make the mouse warp to the center of newly focused windows. warp-mouse-to-focus // Focus windows and outputs automatically when moving the mouse into them. focus-follows-mouse // Uncomment this to enable workspace auto-back-and-forth. // If enabled, switching to the same workspace by index twice will switch back to the // previous workspace. workspace-auto-back-and-forth } // You can configure outputs by their name, which you can find // by running `niri msg outputs` while inside a niri instance. // The built-in laptop monitor is usually called "eDP-1". // Remember to uncomment the node by removing "/-"! /-output "eDP-1" { // Uncomment this line to disable this output. // off // Scale is a floating-point number, but at the moment only integer values work. scale 2.0 // Transform allows to rotate the output counter-clockwise, valid values are: // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270. transform "normal" // Resolution and, optionally, refresh rate of the output. // The format is "x" or "x@". // If the refresh rate is omitted, niri will pick the highest refresh rate // for the resolution. // If the mode is omitted altogether or is invalid, niri will pick one automatically. // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes. mode "1920x1080@120.030" // Position of the output in the global coordinate space. // This affects directional monitor actions like "focus-monitor-left", and cursor movement. // The cursor can only move between directly adjacent outputs. // Output scale has to be taken into account for positioning: // outputs are sized in logical, or scaled, pixels. // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080, // so to put another output directly adjacent to it on the right, set its x to 1920. // It the position is unset or results in an overlap, the output is instead placed // automatically. position x=1280 y=0 } output "DP-1" { mode "1920x1080" position x=0 y=0 variable-refresh-rate } output "HDMI-A-1" { mode "1920x1080@60" position x=1920 y=0 } layout { // By default focus ring and border are rendered as a solid background rectangle // behind windows. That is, they will show up through semitransparent windows. // This is because windows using client-side decorations can have an arbitrary shape. // // If you don't like that, you should uncomment `prefer-no-csd` below. // Niri will draw focus ring and border *around* windows that agree to omit their // client-side decorations. // You can change how the focus ring looks. focus-ring { // Uncomment this line to disable the focus ring. // off // How many logical pixels the ring extends out from the windows. width 2 // Colors can be set in a variety of ways: // - CSS named colors: "red" // - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa" // - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others. // Color of the ring on the active monitor. active-color "#f4dbd6" // Color of the ring on inactive monitors. inactive-color "#363a4f" // Additionally, there's a legacy RGBA syntax: // active-color 127 200 255 255 // You can also use gradients. They take precedence over solid colors. // Gradients are rendered the same as CSS linear-gradient(angle, from, to). // The angle is the same as in linear-gradient, and is optional, // defaulting to 180 (top-to-bottom gradient). // You can use any CSS linear-gradient tool on the web to set these up. // // active-gradient from="#80c8ff" to="#bbddff" angle=45 // You can also color the gradient relative to the entire view // of the workspace, rather than relative to just the window itself. // To do that, set relative-to="workspace-view". // // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" } // You can also add a border. It's similar to the focus ring, but always visible. border { // The settings are the same as for the focus ring. // If you enable the border, you probably want to disable the focus ring. off width 4 active-color "#ffc87f" inactive-color "#505050" // active-gradient from="#ffbb66" to="#ffc880" angle=45 relative-to="workspace-view" // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" } // You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between. preset-column-widths { // Proportion sets the width as a fraction of the output width, taking gaps into account. // For example, you can perfectly fit four windows sized "proportion 0.25" on an output. // The default preset widths are 1/3, 1/2 and 2/3 of the output. proportion 0.33333 proportion 0.5 proportion 0.66667 // Fixed sets the width in logical pixels exactly. // fixed 1920 } // You can change the default width of the new windows. default-column-width { proportion 0.5; } // If you leave the brackets empty, the windows themselves will decide their initial width. // default-column-width {} // Set gaps around windows in logical pixels. gaps 16 // Struts shrink the area occupied by windows, similarly to layer-shell panels. // You can think of them as a kind of outer gaps. They are set in logical pixels. // Left and right struts will cause the next window to the side to always be visible. // Top and bottom struts will simply add outer gaps in addition to the area occupied by // layer-shell panels and regular gaps. struts { // left 64 // right 64 // top 64 // bottom 64 } // When to center a column when changing focus, options are: // - "never", default behavior, focusing an off-screen column will keep at the left // or right edge of the screen. // - "on-overflow", focusing a column will center it if it doesn't fit // together with the previously focused column. // - "always", the focused column will always be centered. center-focused-column "never" } // You can override environment variables for processes spawned by niri. environment { // Set a variable like this: // QT_QPA_PLATFORM "wayland" DISPLAY ":0" QT_QPA_PLATFORMTHEME "qt6ct" } cursor { // Change the theme and size of the cursor as well as set the // `XCURSOR_THEME` and `XCURSOR_SIZE` env variables. xcursor-theme "Qogir-dark" xcursor-size 24 } // Uncomment this line to ask the clients to omit their client-side decorations if possible. // If the client will specifically ask for CSD, the request will be honored. // Additionally, clients will be informed that they are tiled, removing some rounded corners. prefer-no-csd // You can change the path where screenshots are saved. // A ~ at the front will be expanded to the home directory. // The path is formatted with strftime(3) to give you the screenshot date and time. screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png" // You can also set this to null to disable saving screenshots to disk. // screenshot-path null // Settings for the "Important Hotkeys" overlay. hotkey-overlay { // Uncomment this line if you don't want to see the hotkey help at niri startup. // skip-at-startup } // Animation settings. animations { // Uncomment to turn off all animations. // off // Slow down all animations by this factor. Values below 1 speed them up instead. // slowdown 3.0 // You can configure all individual animations. // Available settings are the same for all of them. // - off disables the animation. // // Niri supports two animation types: easing and spring. // You can set properties for only ONE of them. // // Easing has the following settings: // - duration-ms sets the duration of the animation in milliseconds. // - curve sets the easing curve. Currently, available curves // are "ease-out-cubic" and "ease-out-expo". // // Spring animations work better with touchpad gestures, because they // take into account the velocity of your fingers as you release the swipe. // The parameters are less obvious and generally should be tuned // with trial and error. Notably, you cannot directly set the duration. // You can use this app to help visualize how the spring parameters // change the animation: https://flathub.org/apps/app.drey.Elastic // // A spring animation is configured like this: // - spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001 // // The damping ratio goes from 0.1 to 10.0 and has the following properties: // - below 1.0: underdamped spring, will oscillate in the end. // - above 1.0: overdamped spring, won't oscillate. // - 1.0: critically damped spring, comes to rest in minimum possible time // without oscillations. // // However, even with damping ratio = 1.0 the spring animation may oscillate // if "launched" with enough velocity from a touchpad swipe. // // Lower stiffness will result in a slower animation more prone to oscillation. // // Set epsilon to a lower value if the animation "jumps" in the end. // // The spring mass is hardcoded to 1.0 and cannot be changed. Instead, change // stiffness proportionally. E.g. increasing mass by 2x is the same as // decreasing stiffness by 2x. // Animation when switching workspaces up and down, // including after the touchpad gesture. workspace-switch { // off spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001 } // All horizontal camera view movement: // - When a window off-screen is focused and the camera scrolls to it. // - When a new window appears off-screen and the camera scrolls to it. // - When a window resizes bigger and the camera scrolls to show it in full. // - And so on. horizontal-view-movement { // off // spring damping-ratio=1.0 stiffness=800 epsilon=0.0001 } // Window opening animation. Note that this one has different defaults. window-open { // off duration-ms 150 curve "ease-out-expo" // Example for a slightly bouncy window opening: // spring damping-ratio=0.8 stiffness=1000 epsilon=0.0001 } // Config parse error and new default config creation notification // open/close animation. config-notification-open-close { // off spring damping-ratio=0.6 stiffness=1000 epsilon=0.001 } } // Window rules let you adjust behavior for individual windows. // They are processed in order of appearance in this file. // (This example rule is commented out with a "/-" in front.) /-window-rule { // Match directives control which windows this rule will apply to. // You can match by app-id and by title. // The window must match all properties of the match directive. match app-id="org.myapp.MyApp" title="My Cool App" // There can be multiple match directives. A window must match any one // of the rule's match directives. // // If there are no match directives, any window will match the rule. match title="Second App" // You can also add exclude directives which have the same properties. // If a window matches any exclude directive, it won't match this rule. // // Both app-id and title are regular expressions. // Raw KDL strings are helpful here. exclude app-id=r#"\.unwanted\."# // Here are the properties that you can set on a window rule. // You can override the default column width. default-column-width { proportion 0.75; } // You can set the output that this window will initially open on. // If such an output does not exist, it will open on the currently // focused output as usual. open-on-output "eDP-1" // Make this window open as a maximized column. open-maximized true // Make this window open fullscreen. open-fullscreen true // You can also set this to false to prevent a window from opening fullscreen. // open-fullscreen false } window-rule { match app-id="steam_app_*" match app-id="cs2" match app-id="genshinimpact.exe" match app-id="starrail.exe" match app-id="zenlesszonezero.exe" open-on-output "DP-1" open-maximized true open-fullscreen true } // Here's a useful example. Work around WezTerm's initial configure bug // by setting an empty default-column-width. window-rule { // This regular expression is intentionally made as specific as possible, // since this is the default config, and we want no false positives. // You can get away with just app-id="wezterm" if you want. // The regular expression can match anywhere in the string. match app-id=r#"^org\.wezfurlong\.wezterm$"# default-column-width {} } window-rule { geometry-corner-radius 10 clip-to-geometry true } binds { // Keys consist of modifiers separated by + signs, followed by an XKB key name // in the end. To find an XKB name for a particular key, you may use a program // like wev. // // "Mod" is a special modifier equal to Super when running on a TTY, and to Alt // when running as a winit window. // // Most actions that you can bind here can also be invoked programmatically with // `niri msg action do-something`. // Mod-Shift-/, which is usually the same as Mod-?, // shows a list of important hotkeys. Mod+Shift+Slash { show-hotkey-overlay; } // Suggested binds for running programs: terminal, app launcher, screen locker. Mod+Return { spawn "foot"; } Mod+D { spawn "rofi" "-show" "drun" "-theme" "catppuccin-macchiato"; } Mod+W { spawn "rofi" "-show" "window" "-theme" "catppuccin-macchiato"; } Mod+Q { spawn "rofi" "-show" "power-menu" "-modi" "power-menu:rofi-power-menu"; } Mod+E { spawn "kitty" "--class='fm-term'" "nnn" "-da" "-P" "p"; } Mod+Shift+E { spawn "xdg-open" "."; } Mod+V { spawn "bash" "-c" "cliphist list | rofi -dmenu | cliphist decode | wl-copy"; } // Example volume keys mappings for PipeWire & WirePlumber. // XF86AudioRaiseVolume { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; } // XF86AudioLowerVolume { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; } XF86AudioRaiseVolume allow-when-locked=true { spawn "swayosd-client" "--output-volume" "raise"; } XF86AudioLowerVolume allow-when-locked=true { spawn "swayosd-client" "--output-volume" "lower"; } XF86AudioMute allow-when-locked=true { spawn "swayosd-client" "--output-volume" "mute-toggle"; } XF86AudioMedia allow-when-locked=true { spawn "playerctl" "play-pause"; } XF86AudioPlay allow-when-locked=true { spawn "playerctl" "play-pause"; } XF86AudioPrev allow-when-locked=true { spawn "playerctl" "previous"; } XF86AudioNext allow-when-locked=true { spawn "playerctl" "next"; } XF86MonBrightnessUp allow-when-locked=true { spawn "brightnessctl" "set" "+5%"; } XF86MonBrightnessDown allow-when-locked=true { spawn "brightnessctl" "set" "5%-"; } Mod+C { close-window; } Mod+Left { focus-column-left; } Mod+Down { focus-window-down; } Mod+Up { focus-window-up; } Mod+Right { focus-column-right; } Mod+H { focus-column-left; } Mod+J { focus-window-down; } Mod+K { focus-window-up; } Mod+L { focus-column-right; } Mod+Shift+Left { move-column-left; } Mod+Shift+Down { move-window-down; } Mod+Shift+Up { move-window-up; } Mod+Shift+Right { move-column-right; } Mod+Shift+H { move-column-left; } Mod+Shift+J { move-window-down; } Mod+Shift+K { move-window-up; } Mod+Shift+L { move-column-right; } // Alternative commands that move across workspaces when reaching // the first or last window in a column. // Mod+J { focus-window-or-workspace-down; } // Mod+K { focus-window-or-workspace-up; } // Mod+Ctrl+J { move-window-down-or-to-workspace-down; } // Mod+Ctrl+K { move-window-up-or-to-workspace-up; } Mod+Home { focus-column-first; } Mod+End { focus-column-last; } Mod+Ctrl+Home { move-column-to-first; } Mod+Ctrl+End { move-column-to-last; } Mod+Ctrl+Left { focus-monitor-left; } Mod+Ctrl+Down { focus-monitor-down; } Mod+Ctrl+Up { focus-monitor-up; } Mod+Ctrl+Right { focus-monitor-right; } Mod+Ctrl+H { focus-monitor-left; } Mod+Ctrl+J { focus-monitor-down; } Mod+Ctrl+K { focus-monitor-up; } Mod+Ctrl+L { focus-monitor-right; } Mod+Shift+Ctrl+Left { move-column-to-monitor-left; } Mod+Shift+Ctrl+Down { move-column-to-monitor-down; } Mod+Shift+Ctrl+Up { move-column-to-monitor-up; } Mod+Shift+Ctrl+Right { move-column-to-monitor-right; } Mod+Shift+Ctrl+H { move-column-to-monitor-left; } Mod+Shift+Ctrl+J { move-column-to-monitor-down; } Mod+Shift+Ctrl+K { move-column-to-monitor-up; } Mod+Shift+Ctrl+L { move-column-to-monitor-right; } // Alternatively, there are commands to move just a single window: // Mod+Shift+Ctrl+Left { move-window-to-monitor-left; } // ... Mod+Shift+Comma { move-window-to-monitor-left; } Mod+Shift+Period { move-window-to-monitor-right; } Mod+Comma { focus-monitor-left; } Mod+Period { focus-monitor-right; } // And you can also move a whole workspace to another monitor: // Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; } // ... Mod+Page_Down { focus-workspace-down; } Mod+Page_Up { focus-workspace-up; } Mod+U { focus-workspace-down; } Mod+I { focus-workspace-up; } Mod+Shift+Page_Down { move-column-to-workspace-down; } Mod+Shift+Page_Up { move-column-to-workspace-up; } Mod+Shift+U { move-column-to-workspace-down; } Mod+Shift+I { move-column-to-workspace-up; } // Alternatively, there are commands to move just a single window: // Mod+Ctrl+Page_Down { move-window-to-workspace-down; } // ... Mod+Ctrl+Page_Down { move-workspace-down; } Mod+Ctrl+Page_Up { move-workspace-up; } Mod+Ctrl+U { move-workspace-down; } Mod+Ctrl+I { move-workspace-up; } // You can bind mouse wheel scroll ticks using the following syntax. // These binds will change direction based on the natural-scroll setting. // // To avoid scrolling through workspaces really fast, you can use // the cooldown-ms property. The bind will be rate-limited to this value. // You can set a cooldown on any bind, but it's most useful for the wheel. Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; } Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; } Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; } Mod+Ctrl+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; } Mod+WheelScrollRight { focus-column-right; } Mod+WheelScrollLeft { focus-column-left; } Mod+Ctrl+WheelScrollRight { move-column-right; } Mod+Ctrl+WheelScrollLeft { move-column-left; } // Usually scrolling up and down with Shift in applications results in // horizontal scrolling; these binds replicate that. Mod+Shift+WheelScrollDown { focus-column-right; } Mod+Shift+WheelScrollUp { focus-column-left; } Mod+Ctrl+Shift+WheelScrollDown { move-column-right; } Mod+Ctrl+Shift+WheelScrollUp { move-column-left; } // Similarly, you can bind touchpad scroll "ticks". // Touchpad scrolling is continuous, so for these binds it is split into // discrete intervals. // These binds are also affected by touchpad's natural-scroll, so these // example binds are "inverted", since we have natural-scroll enabled for // touchpads by default. // Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; } // Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; } // You can refer to workspaces by index. However, keep in mind that // niri is a dynamic workspace system, so these commands are kind of // "best effort". Trying to refer to a workspace index bigger than // the current workspace count will instead refer to the bottommost // (empty) workspace. // // For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on // will all refer to the 3rd workspace. Mod+1 { focus-workspace 1; } Mod+2 { focus-workspace 2; } Mod+3 { focus-workspace 3; } Mod+4 { focus-workspace 4; } Mod+5 { focus-workspace 5; } Mod+6 { focus-workspace 6; } Mod+7 { focus-workspace 7; } Mod+8 { focus-workspace 8; } Mod+9 { focus-workspace 9; } Mod+Ctrl+1 { move-column-to-workspace 1; } Mod+Ctrl+2 { move-column-to-workspace 2; } Mod+Ctrl+3 { move-column-to-workspace 3; } Mod+Ctrl+4 { move-column-to-workspace 4; } Mod+Ctrl+5 { move-column-to-workspace 5; } Mod+Ctrl+6 { move-column-to-workspace 6; } Mod+Ctrl+7 { move-column-to-workspace 7; } Mod+Ctrl+8 { move-column-to-workspace 8; } Mod+Ctrl+9 { move-column-to-workspace 9; } Mod+Shift+1 { move-window-to-workspace 1; } Mod+Shift+2 { move-window-to-workspace 2; } Mod+Shift+3 { move-window-to-workspace 3; } Mod+Shift+4 { move-window-to-workspace 4; } Mod+Shift+5 { move-window-to-workspace 5; } Mod+Shift+6 { move-window-to-workspace 6; } Mod+Shift+7 { move-window-to-workspace 7; } Mod+Shift+8 { move-window-to-workspace 8; } Mod+Shift+9 { move-window-to-workspace 9; } // Alternatively, there are commands to move just a single window: // Mod+Ctrl+1 { move-window-to-workspace 1; } // Mod+Shift+BracketLeft { consume-window-into-column; } // Mod+Shift+BracketRight { expel-window-from-column; } // There are also commands that consume or expel a single window to the side. Mod+BracketLeft { consume-or-expel-window-left; } Mod+BracketRight { consume-or-expel-window-right; } Mod+R { switch-preset-column-width; } Mod+F { maximize-column; } Mod+Shift+F { fullscreen-window; } Mod+Ctrl+C { center-column; } // Finer width adjustments. // This command can also: // * set width in pixels: "1000" // * adjust width in pixels: "-5" or "+5" // * set width as a percentage of screen width: "25%" // * adjust width as a percentage of screen width: "-10%" or "+10%" // Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0, // set-column-width "100" will make the column occupy 200 physical screen pixels. Mod+Minus { set-column-width "-10%"; } Mod+Equal { set-column-width "+10%"; } // Finer height adjustments when in column with other windows. Mod+Shift+Minus { set-window-height "-10%"; } Mod+Shift+Equal { set-window-height "+10%"; } // Actions to switch layouts. // Note: if you uncomment these, make sure you do NOT have // a matching layout switch hotkey configured in xkb options above. // Having both at once on the same hotkey will break the switching, // since it will switch twice upon pressing the hotkey (once by xkb, once by niri). Mod+Space { switch-layout "next"; } Mod+Shift+Space { switch-layout "prev"; } Print { screenshot; } Mod+Shift+S { screenshot; } Ctrl+Print { screenshot-screen; } Alt+Print { screenshot-window; } Mod+Ctrl+Shift+S { screenshot-window; } // The quit action will show a confirmation dialog to avoid accidental exits. // If you want to skip the confirmation dialog, set the flag like so: // Mod+Shift+E { quit skip-confirmation=true; } Mod+Shift+Q { quit; } // Mod+Shift+P { power-off-monitors; } // This debug bind will tint all surfaces green, unless they are being // directly scanned out. It's therefore useful to check if direct scanout // is working. // Mod+Shift+Ctrl+T { toggle-debug-tint; } } // Settings for debugging. Not meant for normal use. // These can change or stop working at any point with little notice. debug { // Make niri take over its DBus services even if it's not running as a session. // Useful for testing screen recording changes without having to relogin. // The main niri instance will *not* currently take back the services; so you will // need to relogin in the end. // dbus-interfaces-in-non-session-instances // Wait until every frame is done rendering before handing it over to DRM. // wait-for-frame-completion-before-queueing // Enable direct scanout into overlay planes. // May cause frame drops during some animations on some hardware. // enable-overlay-planes // Disable the use of the cursor plane. // The cursor will be rendered together with the rest of the frame. disable-cursor-plane // Override the DRM device that niri will use for all rendering. // render-drm-device "/dev/dri/renderD129" // Enable the color-transformations capability of the Smithay renderer. // May cause a slight decrease in rendering performance. // enable-color-transformations-capability // Emulate zero (unknown) presentation time returned from DRM. // This is a thing on NVIDIA proprietary drivers, so this flag can be // used to test that we don't break too hard on those systems. // emulate-zero-presentation-time } // Add lines like this to spawn processes at startup. // Note that running niri as a session supports xdg-desktop-autostart, // which may be more convenient to use. // spawn-at-startup "alacritty" "-e" "fish" spawn-at-startup "hyprpaper" spawn-at-startup "swaync" spawn-at-startup "waybar" spawn-at-startup "systemctl" "start" "--user" "foot-server" spawn-at-startup "systemctl" "start" "--user" "sunshine" spawn-at-startup "systemctl" "start" "--user" "gammastep" spawn-at-startup "/usr/lib/polkit-kde-authentication-agent-1" spawn-at-startup "/usr/lib/kdeconnectd" spawn-at-startup "kdeconnect-indicator" spawn-at-startup "wl-paste" "--type" "text" "--watch" "cliphist" "store" spawn-at-startup "wl-paste" "--type" "image" "--watch" "cliphist" "store" spawn-at-startup "swayosd-server" spawn-at-startup "swayidle before-sleep 'loginctl lock-session' lock '/home/eric/.config/hypr/bsplock' &" spawn-at-startup "xwayland-satellite"