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https://github.com/hydroxycarbamide/dotfiles.git
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723 lines
29 KiB
Text
723 lines
29 KiB
Text
// This config is in the KDL format: https://kdl.dev
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// "/-" comments out the following node.
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input {
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keyboard {
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xkb {
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// You can set rules, model, layout, variant and options.
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// For more information, see xkeyboard-config(7).
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// For example:
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// layout "us,ru"
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// options "grp:win_space_toggle,compose:ralt,ctrl:nocaps"
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layout "us"
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options "compose:ralt"
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}
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// You can set the keyboard repeat parameters. The defaults match wlroots and sway.
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// Delay is in milliseconds before the repeat starts. Rate is in characters per second.
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repeat-delay 200
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repeat-rate 50
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// Niri can remember the keyboard layout globally (the default) or per-window.
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// - "global" - layout change is global for all windows.
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// - "window" - layout is tracked for each window individually.
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// track-layout "global"
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}
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// Next sections include libinput settings.
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// Omitting settings disables them, or leaves them at their default values.
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touchpad {
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tap
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// dwt
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// dwtp
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natural-scroll
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// accel-speed 0.2
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// accel-profile "flat"
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// tap-button-map "left-middle-right"
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// click-method "clickfinger"
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}
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mouse {
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// natural-scroll
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accel-speed 0.0
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accel-profile "flat"
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}
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trackpoint {
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// natural-scroll
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// accel-speed 0.2
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// accel-profile "flat"
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}
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tablet {
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// Set the name of the output (see below) which the tablet will map to.
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// If this is unset or the output doesn't exist, the tablet maps to one of the
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// existing outputs.
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map-to-output "eDP-1"
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}
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touch {
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// Set the name of the output (see below) which touch input will map to.
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// If this is unset or the output doesn't exist, touch input maps to one of the
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// existing outputs.
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map-to-output "eDP-1"
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}
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// By default, niri will take over the power button to make it sleep
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// instead of power off.
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// Uncomment this if you would like to configure the power button elsewhere
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// (i.e. logind.conf).
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// disable-power-key-handling
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// Uncomment this to make the mouse warp to the center of newly focused windows.
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warp-mouse-to-focus
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// Focus windows and outputs automatically when moving the mouse into them.
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focus-follows-mouse max-scroll-amount="0%"
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// Uncomment this to enable workspace auto-back-and-forth.
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// If enabled, switching to the same workspace by index twice will switch back to the
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// previous workspace.
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// workspace-auto-back-and-forth
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}
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// You can configure outputs by their name, which you can find
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// by running `niri msg outputs` while inside a niri instance.
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// The built-in laptop monitor is usually called "eDP-1".
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// Remember to uncomment the node by removing "/-"!
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/-output "eDP-1" {
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// Uncomment this line to disable this output.
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// off
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// Scale is a floating-point number, but at the moment only integer values work.
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scale 2.0
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// Transform allows to rotate the output counter-clockwise, valid values are:
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// normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
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transform "normal"
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// Resolution and, optionally, refresh rate of the output.
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// The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
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// If the refresh rate is omitted, niri will pick the highest refresh rate
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// for the resolution.
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// If the mode is omitted altogether or is invalid, niri will pick one automatically.
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// Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
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mode "1920x1080@120.030"
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// Position of the output in the global coordinate space.
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// This affects directional monitor actions like "focus-monitor-left", and cursor movement.
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// The cursor can only move between directly adjacent outputs.
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// Output scale has to be taken into account for positioning:
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// outputs are sized in logical, or scaled, pixels.
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// For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
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// so to put another output directly adjacent to it on the right, set its x to 1920.
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// It the position is unset or results in an overlap, the output is instead placed
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// automatically.
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position x=1280 y=0
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}
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output "DP-1" {
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mode "1920x1080"
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position x=0 y=0
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// variable-refresh-rate
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}
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output "HDMI-A-1" {
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mode "1920x1080@60"
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position x=1920 y=0
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}
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layout {
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// By default focus ring and border are rendered as a solid background rectangle
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// behind windows. That is, they will show up through semitransparent windows.
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// This is because windows using client-side decorations can have an arbitrary shape.
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//
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// If you don't like that, you should uncomment `prefer-no-csd` below.
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// Niri will draw focus ring and border *around* windows that agree to omit their
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// client-side decorations.
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// You can change how the focus ring looks.
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focus-ring {
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// Uncomment this line to disable the focus ring.
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// off
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// How many logical pixels the ring extends out from the windows.
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width 2
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// Colors can be set in a variety of ways:
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// - CSS named colors: "red"
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// - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
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// - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.
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// Color of the ring on the active monitor.
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active-color "#f4dbd6"
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// Color of the ring on inactive monitors.
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inactive-color "#363a4f"
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// Additionally, there's a legacy RGBA syntax:
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// active-color 127 200 255 255
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// You can also use gradients. They take precedence over solid colors.
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// Gradients are rendered the same as CSS linear-gradient(angle, from, to).
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// The angle is the same as in linear-gradient, and is optional,
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// defaulting to 180 (top-to-bottom gradient).
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// You can use any CSS linear-gradient tool on the web to set these up.
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//
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// active-gradient from="#80c8ff" to="#bbddff" angle=45
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// You can also color the gradient relative to the entire view
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// of the workspace, rather than relative to just the window itself.
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// To do that, set relative-to="workspace-view".
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//
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// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
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}
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// You can also add a border. It's similar to the focus ring, but always visible.
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border {
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// The settings are the same as for the focus ring.
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// If you enable the border, you probably want to disable the focus ring.
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off
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width 4
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active-color "#ffc87f"
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inactive-color "#505050"
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// active-gradient from="#ffbb66" to="#ffc880" angle=45 relative-to="workspace-view"
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// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
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}
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// You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
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preset-column-widths {
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// Proportion sets the width as a fraction of the output width, taking gaps into account.
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// For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
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// The default preset widths are 1/3, 1/2 and 2/3 of the output.
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proportion 0.33333
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proportion 0.5
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proportion 0.66667
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// Fixed sets the width in logical pixels exactly.
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// fixed 1920
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}
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// You can change the default width of the new windows.
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default-column-width { proportion 0.66667; }
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// If you leave the brackets empty, the windows themselves will decide their initial width.
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// default-column-width {}
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// Set gaps around windows in logical pixels.
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gaps 16
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// Struts shrink the area occupied by windows, similarly to layer-shell panels.
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// You can think of them as a kind of outer gaps. They are set in logical pixels.
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// Left and right struts will cause the next window to the side to always be visible.
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// Top and bottom struts will simply add outer gaps in addition to the area occupied by
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// layer-shell panels and regular gaps.
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struts {
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// left 64
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// right 64
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// top 64
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// bottom 64
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}
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// When to center a column when changing focus, options are:
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// - "never", default behavior, focusing an off-screen column will keep at the left
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// or right edge of the screen.
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// - "on-overflow", focusing a column will center it if it doesn't fit
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// together with the previously focused column.
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// - "always", the focused column will always be centered.
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center-focused-column "on-overflow"
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}
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// You can override environment variables for processes spawned by niri.
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environment {
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// Set a variable like this:
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// QT_QPA_PLATFORM "wayland"
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DISPLAY ":0"
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QT_QPA_PLATFORMTHEME "qt6ct"
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}
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cursor {
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// Change the theme and size of the cursor as well as set the
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// `XCURSOR_THEME` and `XCURSOR_SIZE` env variables.
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xcursor-theme "Qogir-dark"
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xcursor-size 24
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}
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// Uncomment this line to ask the clients to omit their client-side decorations if possible.
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// If the client will specifically ask for CSD, the request will be honored.
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// Additionally, clients will be informed that they are tiled, removing some rounded corners.
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prefer-no-csd
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// You can change the path where screenshots are saved.
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// A ~ at the front will be expanded to the home directory.
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// The path is formatted with strftime(3) to give you the screenshot date and time.
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screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"
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// You can also set this to null to disable saving screenshots to disk.
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// screenshot-path null
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// Settings for the "Important Hotkeys" overlay.
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hotkey-overlay {
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// Uncomment this line if you don't want to see the hotkey help at niri startup.
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// skip-at-startup
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}
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// Animation settings.
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animations {
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// Uncomment to turn off all animations.
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// off
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// Slow down all animations by this factor. Values below 1 speed them up instead.
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// slowdown 3.0
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// You can configure all individual animations.
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// Available settings are the same for all of them.
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// - off disables the animation.
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//
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// Niri supports two animation types: easing and spring.
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// You can set properties for only ONE of them.
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//
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// Easing has the following settings:
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// - duration-ms sets the duration of the animation in milliseconds.
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// - curve sets the easing curve. Currently, available curves
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// are "ease-out-cubic" and "ease-out-expo".
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//
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// Spring animations work better with touchpad gestures, because they
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// take into account the velocity of your fingers as you release the swipe.
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// The parameters are less obvious and generally should be tuned
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// with trial and error. Notably, you cannot directly set the duration.
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// You can use this app to help visualize how the spring parameters
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// change the animation: https://flathub.org/apps/app.drey.Elastic
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//
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// A spring animation is configured like this:
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// - spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
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//
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// The damping ratio goes from 0.1 to 10.0 and has the following properties:
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// - below 1.0: underdamped spring, will oscillate in the end.
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// - above 1.0: overdamped spring, won't oscillate.
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// - 1.0: critically damped spring, comes to rest in minimum possible time
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// without oscillations.
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//
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// However, even with damping ratio = 1.0 the spring animation may oscillate
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// if "launched" with enough velocity from a touchpad swipe.
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//
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// Lower stiffness will result in a slower animation more prone to oscillation.
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//
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// Set epsilon to a lower value if the animation "jumps" in the end.
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//
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// The spring mass is hardcoded to 1.0 and cannot be changed. Instead, change
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// stiffness proportionally. E.g. increasing mass by 2x is the same as
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// decreasing stiffness by 2x.
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// Animation when switching workspaces up and down,
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// including after the touchpad gesture.
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workspace-switch {
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// off
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spring damping-ratio=1.0 stiffness=1000 epsilon=0.0001
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}
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// All horizontal camera view movement:
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// - When a window off-screen is focused and the camera scrolls to it.
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// - When a new window appears off-screen and the camera scrolls to it.
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// - When a window resizes bigger and the camera scrolls to show it in full.
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// - And so on.
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horizontal-view-movement {
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// off
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// spring damping-ratio=1.0 stiffness=800 epsilon=0.0001
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}
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// Window opening animation. Note that this one has different defaults.
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window-open {
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// off
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duration-ms 150
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curve "ease-out-expo"
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// Example for a slightly bouncy window opening:
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// spring damping-ratio=0.8 stiffness=1000 epsilon=0.0001
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}
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// Config parse error and new default config creation notification
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// open/close animation.
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config-notification-open-close {
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// off
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spring damping-ratio=0.6 stiffness=1000 epsilon=0.001
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}
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}
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// Window rules let you adjust behavior for individual windows.
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// They are processed in order of appearance in this file.
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// (This example rule is commented out with a "/-" in front.)
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/-window-rule {
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// Match directives control which windows this rule will apply to.
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// You can match by app-id and by title.
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// The window must match all properties of the match directive.
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match app-id="org.myapp.MyApp" title="My Cool App"
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// There can be multiple match directives. A window must match any one
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// of the rule's match directives.
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//
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// If there are no match directives, any window will match the rule.
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match title="Second App"
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// You can also add exclude directives which have the same properties.
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// If a window matches any exclude directive, it won't match this rule.
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//
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// Both app-id and title are regular expressions.
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// Raw KDL strings are helpful here.
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exclude app-id=r#"\.unwanted\."#
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// Here are the properties that you can set on a window rule.
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// You can override the default column width.
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default-column-width { proportion 0.75; }
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// You can set the output that this window will initially open on.
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// If such an output does not exist, it will open on the currently
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// focused output as usual.
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open-on-output "eDP-1"
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// Make this window open as a maximized column.
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open-maximized true
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// Make this window open fullscreen.
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open-fullscreen true
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// You can also set this to false to prevent a window from opening fullscreen.
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// open-fullscreen false
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}
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/// Workspaces
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window-rule {
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match app-id="steam_app_*"
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match app-id="cs2"
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match app-id="genshinimpact.exe"
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match app-id="starrail.exe"
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match app-id="zenlesszonezero.exe"
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open-on-output "DP-1"
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open-maximized true
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open-fullscreen true
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}
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// Here's a useful example. Work around WezTerm's initial configure bug
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// by setting an empty default-column-width.
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window-rule {
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// This regular expression is intentionally made as specific as possible,
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// since this is the default config, and we want no false positives.
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// You can get away with just app-id="wezterm" if you want.
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// The regular expression can match anywhere in the string.
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match app-id=r#"^org\.wezfurlong\.wezterm$"#
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default-column-width {}
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}
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||
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window-rule {
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geometry-corner-radius 10
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clip-to-geometry true
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}
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binds {
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// Keys consist of modifiers separated by + signs, followed by an XKB key name
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// in the end. To find an XKB name for a particular key, you may use a program
|
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// like wev.
|
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//
|
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// "Mod" is a special modifier equal to Super when running on a TTY, and to Alt
|
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// when running as a winit window.
|
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//
|
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// Most actions that you can bind here can also be invoked programmatically with
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// `niri msg action do-something`.
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// Mod-Shift-/, which is usually the same as Mod-?,
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// shows a list of important hotkeys.
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Mod+Shift+Slash { show-hotkey-overlay; }
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// Suggested binds for running programs: terminal, app launcher, screen locker.
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Mod+Return { spawn "footclient"; }
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Mod+D { spawn "rofi" "-show" "drun" "-theme" "catppuccin-macchiato"; }
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Mod+W { spawn "rofi" "-show" "window" "-theme" "catppuccin-macchiato"; }
|
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Mod+Q { spawn "wlogout" "-p" "layer-shell"; }
|
||
|
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Mod+E repeat=false { spawn "kitty" "--class='fm-term'" "nnn" "-da" "-P" "p"; }
|
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Mod+Shift+E repeat=false { spawn "xdg-open" "."; }
|
||
|
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Mod+V { spawn "bash" "-c" "cliphist list | rofi -dmenu | cliphist decode | wl-copy"; }
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||
|
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// Example volume keys mappings for PipeWire & WirePlumber.
|
||
// XF86AudioRaiseVolume { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; }
|
||
// XF86AudioLowerVolume { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; }
|
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XF86AudioRaiseVolume allow-when-locked=true { spawn "swayosd-client" "--output-volume" "raise"; }
|
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XF86AudioLowerVolume allow-when-locked=true { spawn "swayosd-client" "--output-volume" "lower"; }
|
||
XF86AudioMute allow-when-locked=true { spawn "swayosd-client" "--output-volume" "mute-toggle"; }
|
||
|
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XF86AudioMedia allow-when-locked=true { spawn "playerctl" "play-pause"; }
|
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XF86AudioPlay allow-when-locked=true { spawn "playerctl" "play-pause"; }
|
||
XF86AudioPrev allow-when-locked=true { spawn "playerctl" "previous"; }
|
||
XF86AudioNext allow-when-locked=true { spawn "playerctl" "next"; }
|
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|
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XF86MonBrightnessUp allow-when-locked=true { spawn "brightnessctl" "set" "+5%"; }
|
||
XF86MonBrightnessDown allow-when-locked=true { spawn "brightnessctl" "set" "5%-"; }
|
||
|
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Mod+C { close-window; }
|
||
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Mod+Left { focus-column-left; }
|
||
Mod+Down { focus-window-down; }
|
||
Mod+Up { focus-window-up; }
|
||
Mod+Right { focus-column-right; }
|
||
Mod+H { focus-column-left; }
|
||
Mod+J { focus-window-down; }
|
||
Mod+K { focus-window-up; }
|
||
Mod+L { focus-column-right; }
|
||
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Mod+Shift+Left { move-column-left; }
|
||
Mod+Shift+Down { move-window-down; }
|
||
Mod+Shift+Up { move-window-up; }
|
||
Mod+Shift+Right { move-column-right; }
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||
Mod+Shift+H { move-column-left; }
|
||
Mod+Shift+J { move-window-down; }
|
||
Mod+Shift+K { move-window-up; }
|
||
Mod+Shift+L { move-column-right; }
|
||
|
||
// Alternative commands that move across workspaces when reaching
|
||
// the first or last window in a column.
|
||
// Mod+J { focus-window-or-workspace-down; }
|
||
// Mod+K { focus-window-or-workspace-up; }
|
||
// Mod+Ctrl+J { move-window-down-or-to-workspace-down; }
|
||
// Mod+Ctrl+K { move-window-up-or-to-workspace-up; }
|
||
|
||
Mod+Home { focus-column-first; }
|
||
Mod+End { focus-column-last; }
|
||
Mod+Shift+Home { move-column-to-first; }
|
||
Mod+Shift+End { move-column-to-last; }
|
||
|
||
Mod+Ctrl+Left { focus-monitor-left; }
|
||
Mod+Ctrl+Down { focus-monitor-down; }
|
||
Mod+Ctrl+Up { focus-monitor-up; }
|
||
Mod+Ctrl+Right { focus-monitor-right; }
|
||
Mod+Ctrl+H { focus-monitor-left; }
|
||
Mod+Ctrl+J { focus-monitor-down; }
|
||
Mod+Ctrl+K { focus-monitor-up; }
|
||
Mod+Ctrl+L { focus-monitor-right; }
|
||
|
||
Mod+Shift+Ctrl+Left { move-column-to-monitor-left; }
|
||
Mod+Shift+Ctrl+Down { move-column-to-monitor-down; }
|
||
Mod+Shift+Ctrl+Up { move-column-to-monitor-up; }
|
||
Mod+Shift+Ctrl+Right { move-column-to-monitor-right; }
|
||
Mod+Shift+Ctrl+H { move-column-to-monitor-left; }
|
||
Mod+Shift+Ctrl+J { move-column-to-monitor-down; }
|
||
Mod+Shift+Ctrl+K { move-column-to-monitor-up; }
|
||
Mod+Shift+Ctrl+L { move-column-to-monitor-right; }
|
||
|
||
// Alternatively, there are commands to move just a single window:
|
||
// Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
|
||
// ...
|
||
|
||
Mod+Shift+Comma { move-window-to-monitor-left; }
|
||
Mod+Shift+Period { move-window-to-monitor-right; }
|
||
Mod+Comma { focus-monitor-left; }
|
||
Mod+Period { focus-monitor-right; }
|
||
|
||
// And you can also move a whole workspace to another monitor:
|
||
// Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; }
|
||
// ...
|
||
|
||
Mod+Page_Down { focus-workspace-down; }
|
||
Mod+Page_Up { focus-workspace-up; }
|
||
Mod+U { focus-workspace-down; }
|
||
Mod+I { focus-workspace-up; }
|
||
Mod+Shift+Page_Down { move-column-to-workspace-down; }
|
||
Mod+Shift+Page_Up { move-column-to-workspace-up; }
|
||
Mod+Shift+U { move-column-to-workspace-down; }
|
||
Mod+Shift+I { move-column-to-workspace-up; }
|
||
|
||
// Alternatively, there are commands to move just a single window:
|
||
// Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
|
||
// ...
|
||
|
||
Mod+Ctrl+Page_Down { move-workspace-down; }
|
||
Mod+Ctrl+Page_Up { move-workspace-up; }
|
||
Mod+Ctrl+U { move-workspace-down; }
|
||
Mod+Ctrl+I { move-workspace-up; }
|
||
|
||
// You can bind mouse wheel scroll ticks using the following syntax.
|
||
// These binds will change direction based on the natural-scroll setting.
|
||
//
|
||
// To avoid scrolling through workspaces really fast, you can use
|
||
// the cooldown-ms property. The bind will be rate-limited to this value.
|
||
// You can set a cooldown on any bind, but it's most useful for the wheel.
|
||
Mod+Ctrl+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
|
||
Mod+Ctrl+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
|
||
Mod+Ctrl+Shift+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
|
||
Mod+Ctrl+Shift+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; }
|
||
|
||
Mod+WheelScrollRight { focus-column-right; }
|
||
Mod+WheelScrollLeft { focus-column-left; }
|
||
Mod+Ctrl+WheelScrollRight { move-column-right; }
|
||
Mod+Ctrl+WheelScrollLeft { move-column-left; }
|
||
|
||
// Usually scrolling up and down with Shift in applications results in
|
||
// horizontal scrolling; these binds replicate that.
|
||
Mod+WheelScrollDown { focus-column-right; }
|
||
Mod+WheelScrollUp { focus-column-left; }
|
||
Mod+Shift+WheelScrollDown { move-column-right; }
|
||
Mod+Shift+WheelScrollUp { move-column-left; }
|
||
|
||
// Similarly, you can bind touchpad scroll "ticks".
|
||
// Touchpad scrolling is continuous, so for these binds it is split into
|
||
// discrete intervals.
|
||
// These binds are also affected by touchpad's natural-scroll, so these
|
||
// example binds are "inverted", since we have natural-scroll enabled for
|
||
// touchpads by default.
|
||
// Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; }
|
||
// Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; }
|
||
|
||
// You can refer to workspaces by index. However, keep in mind that
|
||
// niri is a dynamic workspace system, so these commands are kind of
|
||
// "best effort". Trying to refer to a workspace index bigger than
|
||
// the current workspace count will instead refer to the bottommost
|
||
// (empty) workspace.
|
||
//
|
||
// For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
|
||
// will all refer to the 3rd workspace.
|
||
Mod+1 { focus-workspace 1; }
|
||
Mod+2 { focus-workspace 2; }
|
||
Mod+3 { focus-workspace 3; }
|
||
Mod+4 { focus-workspace 4; }
|
||
Mod+5 { focus-workspace 5; }
|
||
Mod+6 { focus-workspace 6; }
|
||
Mod+7 { focus-workspace 7; }
|
||
Mod+8 { focus-workspace 8; }
|
||
Mod+9 { focus-workspace 9; }
|
||
|
||
Mod+Ctrl+1 { move-column-to-workspace 1; }
|
||
Mod+Ctrl+2 { move-column-to-workspace 2; }
|
||
Mod+Ctrl+3 { move-column-to-workspace 3; }
|
||
Mod+Ctrl+4 { move-column-to-workspace 4; }
|
||
Mod+Ctrl+5 { move-column-to-workspace 5; }
|
||
Mod+Ctrl+6 { move-column-to-workspace 6; }
|
||
Mod+Ctrl+7 { move-column-to-workspace 7; }
|
||
Mod+Ctrl+8 { move-column-to-workspace 8; }
|
||
Mod+Ctrl+9 { move-column-to-workspace 9; }
|
||
|
||
Mod+Shift+1 { move-window-to-workspace 1; }
|
||
Mod+Shift+2 { move-window-to-workspace 2; }
|
||
Mod+Shift+3 { move-window-to-workspace 3; }
|
||
Mod+Shift+4 { move-window-to-workspace 4; }
|
||
Mod+Shift+5 { move-window-to-workspace 5; }
|
||
Mod+Shift+6 { move-window-to-workspace 6; }
|
||
Mod+Shift+7 { move-window-to-workspace 7; }
|
||
Mod+Shift+8 { move-window-to-workspace 8; }
|
||
Mod+Shift+9 { move-window-to-workspace 9; }
|
||
|
||
// Alternatively, there are commands to move just a single window:
|
||
// Mod+Ctrl+1 { move-window-to-workspace 1; }
|
||
|
||
// Mod+Shift+BracketLeft { consume-window-into-column; }
|
||
// Mod+Shift+BracketRight { expel-window-from-column; }
|
||
|
||
// There are also commands that consume or expel a single window to the side.
|
||
Mod+BracketLeft { consume-or-expel-window-left; }
|
||
Mod+BracketRight { consume-or-expel-window-right; }
|
||
|
||
Mod+R repeat=false { switch-preset-column-width; }
|
||
Mod+F repeat=false { maximize-column; }
|
||
Mod+Shift+F repeat=false { fullscreen-window; }
|
||
Mod+Ctrl+C { center-column; }
|
||
Mod+X { center-column; }
|
||
|
||
// Finer width adjustments.
|
||
// This command can also:
|
||
// * set width in pixels: "1000"
|
||
// * adjust width in pixels: "-5" or "+5"
|
||
// * set width as a percentage of screen width: "25%"
|
||
// * adjust width as a percentage of screen width: "-10%" or "+10%"
|
||
// Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
|
||
// set-column-width "100" will make the column occupy 200 physical screen pixels.
|
||
Mod+Minus { set-column-width "-10%"; }
|
||
Mod+Equal { set-column-width "+10%"; }
|
||
|
||
// Finer height adjustments when in column with other windows.
|
||
Mod+Shift+Minus { set-window-height "-10%"; }
|
||
Mod+Shift+Equal { set-window-height "+10%"; }
|
||
|
||
// Actions to switch layouts.
|
||
// Note: if you uncomment these, make sure you do NOT have
|
||
// a matching layout switch hotkey configured in xkb options above.
|
||
// Having both at once on the same hotkey will break the switching,
|
||
// since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
|
||
Mod+Space { switch-layout "next"; }
|
||
Mod+Shift+Space { switch-layout "prev"; }
|
||
|
||
Print { screenshot; }
|
||
Mod+Shift+S { screenshot; }
|
||
Ctrl+Print { screenshot-screen; }
|
||
Alt+Print { screenshot-window; }
|
||
Mod+Ctrl+Shift+S { screenshot-window; }
|
||
|
||
// The quit action will show a confirmation dialog to avoid accidental exits.
|
||
// If you want to skip the confirmation dialog, set the flag like so:
|
||
// Mod+Shift+E { quit skip-confirmation=true; }
|
||
Mod+Shift+Q { quit; }
|
||
|
||
// Mod+Shift+P { power-off-monitors; }
|
||
|
||
// This debug bind will tint all surfaces green, unless they are being
|
||
// directly scanned out. It's therefore useful to check if direct scanout
|
||
// is working.
|
||
// Mod+Shift+Ctrl+T { toggle-debug-tint; }
|
||
}
|
||
|
||
// Settings for debugging. Not meant for normal use.
|
||
// These can change or stop working at any point with little notice.
|
||
debug {
|
||
// Make niri take over its DBus services even if it's not running as a session.
|
||
// Useful for testing screen recording changes without having to relogin.
|
||
// The main niri instance will *not* currently take back the services; so you will
|
||
// need to relogin in the end.
|
||
// dbus-interfaces-in-non-session-instances
|
||
|
||
// Wait until every frame is done rendering before handing it over to DRM.
|
||
// wait-for-frame-completion-before-queueing
|
||
|
||
// Enable direct scanout into overlay planes.
|
||
// May cause frame drops during some animations on some hardware.
|
||
// enable-overlay-planes
|
||
|
||
// Disable the use of the cursor plane.
|
||
// The cursor will be rendered together with the rest of the frame.
|
||
disable-cursor-plane
|
||
|
||
// Override the DRM device that niri will use for all rendering.
|
||
render-drm-device "/dev/dri/renderD128"
|
||
|
||
// Enable the color-transformations capability of the Smithay renderer.
|
||
// May cause a slight decrease in rendering performance.
|
||
// enable-color-transformations-capability
|
||
|
||
// Emulate zero (unknown) presentation time returned from DRM.
|
||
// This is a thing on NVIDIA proprietary drivers, so this flag can be
|
||
// used to test that we don't break too hard on those systems.
|
||
// emulate-zero-presentation-time
|
||
}
|
||
|
||
// Add lines like this to spawn processes at startup.
|
||
// Note that running niri as a session supports xdg-desktop-autostart,
|
||
// which may be more convenient to use.
|
||
// spawn-at-startup "alacritty" "-e" "fish"
|
||
spawn-at-startup "hyprpaper"
|
||
spawn-at-startup "swaync"
|
||
spawn-at-startup "waybar"
|
||
spawn-at-startup "systemctl" "start" "--user" "foot-server"
|
||
spawn-at-startup "systemctl" "start" "--user" "sunshine"
|
||
// spawn-at-startup "systemctl" "start" "--user" "gammastep"
|
||
spawn-at-startup "/usr/lib/polkit-kde-authentication-agent-1"
|
||
spawn-at-startup "/usr/lib/kdeconnectd"
|
||
spawn-at-startup "kdeconnect-indicator"
|
||
spawn-at-startup "wl-paste" "--type" "text" "--watch" "cliphist" "store"
|
||
spawn-at-startup "wl-paste" "--type" "image" "--watch" "cliphist" "store"
|
||
spawn-at-startup "swayosd-server"
|
||
spawn-at-startup "swayidle" "before-sleep" "'loginctl lock-session'" "lock" "'swaylock'"
|
||
spawn-at-startup "xwayland-satellite"
|