New Setup 📦
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199
home/.config/awesome/libs/bling/widget/task_preview.lua
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199
home/.config/awesome/libs/bling/widget/task_preview.lua
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--
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-- Provides:
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-- bling::task_preview::visibility
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-- s (screen)
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-- v (boolean)
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-- c (client)
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--
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local awful = require("awful")
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local wibox = require("wibox")
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local helpers = require(tostring(...):match(".*bling") .. ".helpers")
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local gears = require("gears")
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local beautiful = require("beautiful")
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local dpi = beautiful.xresources.apply_dpi
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local cairo = require("lgi").cairo
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-- TODO: rename structure to something better?
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local function draw_widget(
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c,
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widget_template,
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screen_radius,
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widget_bg,
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widget_border_color,
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widget_border_width,
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margin,
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widget_width,
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widget_height
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)
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if not pcall(function()
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return type(c.content)
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end) then
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return
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end
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local content = nil
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if c.active then
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content = gears.surface(c.content)
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elseif c.prev_content then
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content = gears.surface(c.prev_content)
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end
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local img = nil
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if content ~= nil then
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local cr = cairo.Context(content)
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local x, y, w, h = cr:clip_extents()
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img = cairo.ImageSurface.create(cairo.Format.ARGB32, w - x, h - y)
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cr = cairo.Context(img)
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cr:set_source_surface(content, 0, 0)
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cr.operator = cairo.Operator.SOURCE
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cr:paint()
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end
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local widget = wibox.widget({
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(widget_template or {
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{
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{
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{
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{
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id = "icon_role",
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resize = true,
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forced_height = dpi(20),
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forced_width = dpi(20),
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widget = wibox.widget.imagebox,
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},
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{
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{
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id = "name_role",
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align = "center",
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widget = wibox.widget.textbox,
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},
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left = dpi(4),
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right = dpi(4),
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widget = wibox.container.margin,
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},
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layout = wibox.layout.align.horizontal,
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},
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{
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{
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{
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id = "image_role",
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resize = true,
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clip_shape = helpers.shape.rrect(screen_radius),
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widget = wibox.widget.imagebox,
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},
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valign = "center",
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halign = "center",
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widget = wibox.container.place,
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},
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top = margin * 0.25,
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widget = wibox.container.margin,
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},
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fill_space = true,
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layout = wibox.layout.fixed.vertical,
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},
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margins = margin,
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widget = wibox.container.margin,
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},
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bg = widget_bg,
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shape_border_width = widget_border_width,
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shape_border_color = widget_border_color,
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shape = helpers.shape.rrect(screen_radius),
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widget = wibox.container.background,
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}),
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width = widget_width,
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height = widget_height,
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widget = wibox.container.constraint,
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})
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-- TODO: have something like a create callback here?
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for _, w in ipairs(widget:get_children_by_id("image_role")) do
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w.image = img -- TODO: copy it with gears.surface.xxx or something
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end
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for _, w in ipairs(widget:get_children_by_id("name_role")) do
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w.text = c.name
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end
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for _, w in ipairs(widget:get_children_by_id("icon_role")) do
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w.image = c.icon -- TODO: detect clienticon
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end
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return widget
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end
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local enable = function(opts)
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local opts = opts or {}
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local widget_x = opts.x or dpi(20)
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local widget_y = opts.y or dpi(20)
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local widget_height = opts.height or dpi(200)
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local widget_width = opts.width or dpi(200)
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local placement_fn = opts.placement_fn or nil
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local margin = beautiful.task_preview_widget_margin or dpi(0)
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local screen_radius = beautiful.task_preview_widget_border_radius or dpi(0)
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local widget_bg = beautiful.task_preview_widget_bg or "#000000"
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local widget_border_color = beautiful.task_preview_widget_border_color
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or "#ffffff"
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local widget_border_width = beautiful.task_preview_widget_border_width
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or dpi(3)
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local task_preview_box = awful.popup({
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type = "dropdown_menu",
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visible = false,
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ontop = true,
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placement = placement_fn,
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widget = wibox.container.background, -- A dummy widget to make awful.popup not scream
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input_passthrough = true,
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bg = "#00000000",
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})
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tag.connect_signal("property::selected", function(t)
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-- Awesome switches up tags on startup really fast it seems, probably depends on what rules you have set
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-- which can cause the c.content to not show the correct image
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gears.timer
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{
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timeout = 0.1,
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call_now = false,
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autostart = true,
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single_shot = true,
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callback = function()
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if t.selected == true then
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for _, c in ipairs(t:clients()) do
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c.prev_content = gears.surface.duplicate_surface(c.content)
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end
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end
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end
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}
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end)
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awesome.connect_signal("bling::task_preview::visibility", function(s, v, c)
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if v then
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-- Update task preview contents
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task_preview_box.widget = draw_widget(
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c,
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opts.structure,
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screen_radius,
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widget_bg,
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widget_border_color,
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widget_border_width,
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margin,
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widget_width,
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widget_height
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)
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else
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task_preview_box.widget = nil
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collectgarbage("collect")
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end
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if not placement_fn then
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task_preview_box.x = s.geometry.x + widget_x
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task_preview_box.y = s.geometry.y + widget_y
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end
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task_preview_box.visible = v
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end)
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end
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return { enable = enable, draw_widget = draw_widget }
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