Merged PR 226: Implement associated container and default X, Y position for Symbol
Implement associated container and default X, Y position for Symbol Related work items: #7537, #7540
This commit is contained in:
parent
0a664752e9
commit
4ff2e0b7fb
9 changed files with 136 additions and 48 deletions
|
@ -282,11 +282,12 @@ function SetContainer(
|
|||
AssignProperty(container, key, value, type);
|
||||
|
||||
// link the symbol if it exists
|
||||
const oldSymbol = symbols.get(oldSymbolId);
|
||||
const newSymbol = symbols.get(container.properties.linkedSymbolId);
|
||||
LinkSymbol(
|
||||
container.properties.id,
|
||||
oldSymbolId,
|
||||
container.properties.linkedSymbolId,
|
||||
symbols
|
||||
oldSymbol,
|
||||
newSymbol
|
||||
);
|
||||
|
||||
// Apply special behaviors: rigid, flex, symbol, anchor
|
||||
|
@ -357,15 +358,11 @@ function AssignProperty(container: ContainerModel, key: string, value: string |
|
|||
* @param symbols Current list of symbols
|
||||
* @returns
|
||||
*/
|
||||
function LinkSymbol(
|
||||
export function LinkSymbol(
|
||||
containerId: string,
|
||||
oldSymbolId: string,
|
||||
newSymbolId: string,
|
||||
symbols: Map<string, ISymbolModel>
|
||||
oldSymbol: ISymbolModel | undefined,
|
||||
newSymbol: ISymbolModel | undefined
|
||||
): void {
|
||||
const oldSymbol = symbols.get(oldSymbolId);
|
||||
const newSymbol = symbols.get(newSymbolId);
|
||||
|
||||
if (newSymbol === undefined) {
|
||||
if (oldSymbol !== undefined) {
|
||||
oldSymbol.linkedContainers.delete(containerId);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue