Inline menus didn't work anyway--menus have to be referenced by ID
(though, curiously, you *can* put the <menu> within the <property> tag
and immediately reference it--but that's a hack, and not what
blueprint-compiler was doing).
- Add support for type checking boxed types
- Remove support for converting string and number literals
- Add the `typeof()` operator for GType literals
I want all language elements to be defined in the same folder, rather
than having the "core" language split by parsing/AST/completions and the rest
split by language element.
2022-01-26 14:10:39 -06:00
Renamed from blueprintcompiler/extensions/__init__.py (Browse further)